/* * Copyright (C) 2010, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef RealtimeAnalyser_h #define RealtimeAnalyser_h #include "AudioArray.h" #include #include namespace WebCore { class AudioBus; class FFTFrame; #if ENABLE(WEBGL) class Float32Array; class Uint8Array; #endif class RealtimeAnalyser { WTF_MAKE_NONCOPYABLE(RealtimeAnalyser); public: RealtimeAnalyser(); virtual ~RealtimeAnalyser(); void reset(); size_t fftSize() const { return m_fftSize; } void setFftSize(size_t size); unsigned frequencyBinCount() const { return m_fftSize / 2; } void setMinDecibels(float k) { m_minDecibels = k; } float minDecibels() const { return static_cast(m_minDecibels); } void setMaxDecibels(float k) { m_maxDecibels = k; } float maxDecibels() const { return static_cast(m_maxDecibels); } void setSmoothingTimeConstant(float k) { m_smoothingTimeConstant = k; } float smoothingTimeConstant() const { return static_cast(m_smoothingTimeConstant); } #if ENABLE(WEBGL) void getFloatFrequencyData(Float32Array*); void getByteFrequencyData(Uint8Array*); void getByteTimeDomainData(Uint8Array*); #endif // The audio thread writes input data here. void writeInput(AudioBus*, size_t framesToProcess); static const double DefaultSmoothingTimeConstant; static const double DefaultMinDecibels; static const double DefaultMaxDecibels; static const unsigned DefaultFFTSize; static const unsigned MaxFFTSize; static const unsigned InputBufferSize; private: // The audio thread writes the input audio here. AudioFloatArray m_inputBuffer; unsigned m_writeIndex; size_t m_fftSize; OwnPtr m_analysisFrame; void doFFTAnalysis(); // doFFTAnalysis() stores the floating-point magnitude analysis data here. AudioFloatArray m_magnitudeBuffer; AudioFloatArray& magnitudeBuffer() { return m_magnitudeBuffer; } // A value between 0 and 1 which averages the previous version of m_magnitudeBuffer with the current analysis magnitude data. double m_smoothingTimeConstant; // The range used when converting when using getByteFrequencyData(). double m_minDecibels; double m_maxDecibels; }; } // namespace WebCore #endif // RealtimeAnalyser_h