/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebSocketChannel_h #define WebSocketChannel_h #if ENABLE(WEB_SOCKETS) #include "SocketStreamHandleClient.h" #include "ThreadableWebSocketChannel.h" #include "Timer.h" #include "WebSocketHandshake.h" #include #include #include namespace WebCore { class ScriptExecutionContext; class SocketStreamHandle; class SocketStreamError; class WebSocketChannelClient; class WebSocketChannel : public RefCounted, public SocketStreamHandleClient, public ThreadableWebSocketChannel { WTF_MAKE_FAST_ALLOCATED; public: static PassRefPtr create(ScriptExecutionContext* context, WebSocketChannelClient* client, const KURL& url, const String& protocol) { return adoptRef(new WebSocketChannel(context, client, url, protocol)); } virtual ~WebSocketChannel(); virtual void connect(); virtual bool send(const String& message); virtual unsigned long bufferedAmount() const; virtual void close(); virtual void disconnect(); // Will suppress didClose(). virtual void suspend(); virtual void resume(); virtual void didOpen(SocketStreamHandle*); virtual void didClose(SocketStreamHandle*); virtual void didReceiveData(SocketStreamHandle*, const char*, int); virtual void didFail(SocketStreamHandle*, const SocketStreamError&); virtual void didReceiveAuthenticationChallenge(SocketStreamHandle*, const AuthenticationChallenge&); virtual void didCancelAuthenticationChallenge(SocketStreamHandle*, const AuthenticationChallenge&); using RefCounted::ref; using RefCounted::deref; protected: virtual void refThreadableWebSocketChannel() { ref(); } virtual void derefThreadableWebSocketChannel() { deref(); } private: WebSocketChannel(ScriptExecutionContext*, WebSocketChannelClient*, const KURL&, const String& protocol); bool appendToBuffer(const char* data, size_t len); void skipBuffer(size_t len); bool processBuffer(); void resumeTimerFired(Timer* timer); ScriptExecutionContext* m_context; WebSocketChannelClient* m_client; WebSocketHandshake m_handshake; RefPtr m_handle; char* m_buffer; size_t m_bufferSize; Timer m_resumeTimer; bool m_suspended; bool m_closed; bool m_shouldDiscardReceivedData; unsigned long m_unhandledBufferedAmount; unsigned long m_identifier; // m_identifier == 0 means that we could not obtain a valid identifier. }; } // namespace WebCore #endif // ENABLE(WEB_SOCKETS) #endif // WebSocketChannel_h