/* * Copyright 2006, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #define LOG_TAG "WebCore" #include "config.h" #include "android_graphics.h" #include "Document.h" #include "IntRect.h" #include "Node.h" #include "RenderSkinButton.h" #include "RenderSkinNinePatch.h" #include "SkCanvas.h" #include "SkNinePatch.h" #include "SkRect.h" #include #include #include #include #include #include extern android::AssetManager* globalAssetManager(); static const char* gFiles[] = { "btn_default_disabled_holo.9.png", "btn_default_normal_holo.9.png", "btn_default_focused_holo.9.png", "btn_default_pressed_holo.9.png" }; namespace WebCore { RenderSkinButton::RenderSkinButton(String drawableDirectory) : m_decoded(false) , m_decodingAttempted(false) , m_drawableDirectory(drawableDirectory) { // Ensure our enums properly line up with our arrays. android::CompileTimeAssert<(RenderSkinAndroid::kDisabled == 0)> a1; android::CompileTimeAssert<(RenderSkinAndroid::kNormal == 1)> a2; android::CompileTimeAssert<(RenderSkinAndroid::kFocused == 2)> a3; android::CompileTimeAssert<(RenderSkinAndroid::kPressed == 3)> a4; } void RenderSkinButton::decode() { m_decodingAttempted = true; android::AssetManager* am = globalAssetManager(); for (size_t i = 0; i < 4; i++) { String path = m_drawableDirectory; path.append(String(gFiles[i])); if (!RenderSkinNinePatch::decodeAsset(am, path.utf8().data(), &m_buttons[i])) { m_decoded = false; LOGE("RenderSkinButton::decode: button assets failed to decode\n\tWebView buttons will not draw"); return; } } m_decoded = true; } void RenderSkinButton::draw(SkCanvas* canvas, const IntRect& r, RenderSkinAndroid::State newState) { if (!m_decodingAttempted) decode(); // If we failed to decode, do nothing. This way the browser still works, // and webkit will still draw the label and layout space for us. if (!m_decoded) { return; } // Ensure that the state is within the valid range of our array. SkASSERT(static_cast(newState) < static_cast(RenderSkinAndroid::kNumStates)); RenderSkinNinePatch::DrawNinePatch(canvas, SkRect(r), m_buttons[newState]); } } //WebCore