/* * Copyright 2006, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RenderSkinRadio.h" #include "android_graphics.h" #include "Document.h" #include "Element.h" #include "InputElement.h" #include "IntRect.h" #include "Node.h" #include "RenderSkinAndroid.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkRect.h" #include #include extern android::AssetManager* globalAssetManager(); static const char* checks[] = { "btn_check_off_holo.png", "btn_check_on_holo.png", "btn_radio_off_holo.png", "btn_radio_on_holo.png"}; // Matches the width of the bitmap static SkScalar s_bitmapWidth; namespace WebCore { static SkBitmap s_bitmap[4]; static bool s_decodingAttempted = false; static bool s_decoded = false; void RenderSkinRadio::Decode() { if (s_decodingAttempted) return; s_decodingAttempted = true; s_decoded = false; android::AssetManager* am = globalAssetManager(); String drawableDir = RenderSkinAndroid::DrawableDirectory(); for (int i = 0; i < 4; i++) { String path = drawableDir + checks[i]; if (!RenderSkinAndroid::DecodeBitmap(am, path.utf8().data(), &s_bitmap[i])) return; } s_decoded = true; s_bitmapWidth = SkIntToScalar(s_bitmap[0].width()); } void RenderSkinRadio::Draw(SkCanvas* canvas, Node* element, const IntRect& ir, bool isCheckBox) { if (!element) return; if (!s_decodingAttempted) Decode(); if (!s_decoded) return; SkRect r(ir); // Set up a paint to with filtering to look better. SkPaint paint; paint.setFlags(SkPaint::kFilterBitmap_Flag); int saveScaleCount = 0; if (!element->isElementNode() || !static_cast(element)->isEnabledFormControl()) { paint.setAlpha(0x80); } SkScalar width = r.width(); SkScalar scale = SkScalarDiv(width, s_bitmapWidth); saveScaleCount = canvas->save(); canvas->translate(r.fLeft, r.fTop); canvas->scale(scale, scale); bool checked = false; if (InputElement* inputElement = element->toInputElement()) { checked = inputElement->isChecked(); } canvas->drawBitmap(s_bitmap[checked + 2*(!isCheckBox)], 0, 0, &paint); canvas->restoreToCount(saveScaleCount); } } //WebCore