/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "WebFontImpl.h" #include "Font.h" #include "FontDescription.h" #include "GraphicsContext.h" #include "painting/GraphicsContextBuilder.h" #include "TextRun.h" #include "WebFloatPoint.h" #include "WebFloatRect.h" #include "WebFontDescription.h" #include "WebRect.h" #include "WebTextRun.h" using namespace WebCore; namespace WebKit { WebFont* WebFont::create(const WebFontDescription& desc) { return new WebFontImpl(desc, desc.letterSpacing, desc.wordSpacing); } WebFontImpl::WebFontImpl(const FontDescription& desc, short letterSpacing, short wordSpacing) : m_font(desc, letterSpacing, wordSpacing) { m_font.update(0); } WebFontDescription WebFontImpl::fontDescription() const { return WebFontDescription(m_font.fontDescription(), m_font.letterSpacing(), m_font.wordSpacing()); } int WebFontImpl::ascent() const { return m_font.fontMetrics().ascent(); } int WebFontImpl::descent() const { return m_font.fontMetrics().descent(); } int WebFontImpl::height() const { return m_font.fontMetrics().height(); } int WebFontImpl::lineSpacing() const { return m_font.fontMetrics().lineSpacing(); } float WebFontImpl::xHeight() const { return m_font.fontMetrics().xHeight(); } void WebFontImpl::drawText(WebCanvas* canvas, const WebTextRun& run, const WebFloatPoint& leftBaseline, WebColor color, const WebRect& clip, bool canvasIsOpaque, int from, int to) const { // FIXME hook canvasIsOpaque up to the platform-specific indicators for // whether subpixel AA can be used for this draw. On Windows, this is // PlatformContextSkia::setDrawingToImageBuffer. GraphicsContextBuilder builder(canvas); GraphicsContext& gc = builder.context(); gc.save(); gc.setFillColor(color, ColorSpaceDeviceRGB); gc.clip(WebCore::FloatRect(clip)); m_font.drawText(&gc, run, leftBaseline, from, to); gc.restore(); } int WebFontImpl::calculateWidth(const WebTextRun& run) const { return m_font.width(run, 0); } int WebFontImpl::offsetForPosition(const WebTextRun& run, float position) const { return m_font.offsetForPosition(run, position, true); } WebFloatRect WebFontImpl::selectionRectForText(const WebTextRun& run, const WebFloatPoint& leftBaseline, int height, int from, int to) const { return m_font.selectionRectForText(run, leftBaseline, height, from, to); } } // namespace WebKit