/* * Copyright (C) 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RunLoop.h" #include "BinarySemaphore.h" #include "WorkItem.h" #include using namespace CoreIPC; using namespace std; static const UINT PerformWorkMessage = WM_USER + 1; static const LPWSTR kRunLoopMessageWindowClassName = L"RunLoopMessageWindow"; LRESULT CALLBACK RunLoop::RunLoopWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { LONG_PTR longPtr = ::GetWindowLongPtr(hWnd, 0); if (RunLoop* runLoop = reinterpret_cast(longPtr)) return runLoop->wndProc(hWnd, message, wParam, lParam); if (message == WM_CREATE) { LPCREATESTRUCT createStruct = reinterpret_cast(lParam); // Associate the RunLoop with the window. ::SetWindowLongPtr(hWnd, 0, (LONG_PTR)createStruct->lpCreateParams); return 0; } return ::DefWindowProc(hWnd, message, wParam, lParam); } LRESULT RunLoop::wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case PerformWorkMessage: performWork(); return 0; case WM_TIMER: RunLoop::TimerBase::timerFired(this, wParam); return 0; } return ::DefWindowProc(hWnd, message, wParam, lParam); } void RunLoop::run() { MSG message; while (BOOL result = ::GetMessage(&message, 0, 0, 0)) { if (result == -1) break; ::TranslateMessage(&message); ::DispatchMessage(&message); } } bool RunLoop::dispatchSentMessagesUntil(const Vector& windows, CoreIPC::BinarySemaphore& semaphore, double absoluteTime) { if (windows.isEmpty()) return semaphore.wait(absoluteTime); HANDLE handle = semaphore.event(); DWORD handleCount = 1; while (true) { DWORD interval = absoluteTimeToWaitTimeoutInterval(absoluteTime); if (!interval) { // Consider the wait to have timed out, even if the semaphore is currently signaled. // This matches the WTF::ThreadCondition implementation of BinarySemaphore::wait. return false; } DWORD result = ::MsgWaitForMultipleObjectsEx(handleCount, &handle, interval, QS_SENDMESSAGE, 0); if (result == WAIT_OBJECT_0) { // The semaphore was signaled. return true; } if (result == WAIT_TIMEOUT) { // absoluteTime was reached. return false; } if (result == WAIT_OBJECT_0 + handleCount) { // One or more sent messages are available. Process sent messages for all the windows // we were given, since we don't have a way of knowing which window has available sent // messages. for (size_t i = 0; i < windows.size(); ++i) { MSG message; ::PeekMessageW(&message, windows[i], 0, 0, PM_NOREMOVE | PM_QS_SENDMESSAGE); } continue; } ASSERT_WITH_MESSAGE(result != WAIT_FAILED, "::MsgWaitForMultipleObjectsEx failed with error %lu", ::GetLastError()); ASSERT_WITH_MESSAGE(false, "::MsgWaitForMultipleObjectsEx returned unexpected result %lu", result); return false; } } void RunLoop::stop() { ::PostQuitMessage(0); } bool RunLoop::registerRunLoopMessageWindowClass() { // FIXME: This really only needs to be called once. WNDCLASSEX windowClass = { 0 }; windowClass.cbSize = sizeof(windowClass); windowClass.lpfnWndProc = RunLoop::RunLoopWndProc; windowClass.cbWndExtra = sizeof(RunLoop*); windowClass.lpszClassName = kRunLoopMessageWindowClassName; return !!::RegisterClassEx(&windowClass); } RunLoop::RunLoop() { registerRunLoopMessageWindowClass(); m_runLoopMessageWindow = ::CreateWindow(kRunLoopMessageWindowClassName, 0, 0, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, HWND_MESSAGE, 0, 0, this); ASSERT(::IsWindow(m_runLoopMessageWindow)); } RunLoop::~RunLoop() { // FIXME: Tear down the work item queue here. } void RunLoop::wakeUp() { // FIXME: No need to wake up the run loop if we've already called scheduleWork // before the run loop has had the time to respond. ::PostMessage(m_runLoopMessageWindow, PerformWorkMessage, reinterpret_cast(this), 0); } // RunLoop::Timer void RunLoop::TimerBase::timerFired(RunLoop* runLoop, uint64_t ID) { TimerMap::iterator it = runLoop->m_activeTimers.find(ID); if (it == runLoop->m_activeTimers.end()) { // The timer must have been stopped after the WM_TIMER message was posted to the message queue. return; } TimerBase* timer = it->second; if (!timer->m_isRepeating) { runLoop->m_activeTimers.remove(it); ::KillTimer(runLoop->m_runLoopMessageWindow, ID); } timer->fired(); } static uint64_t generateTimerID() { static uint64_t uniqueTimerID = 1; return uniqueTimerID++; } RunLoop::TimerBase::TimerBase(RunLoop* runLoop) : m_runLoop(runLoop) , m_ID(generateTimerID()) , m_isRepeating(false) { } RunLoop::TimerBase::~TimerBase() { stop(); } void RunLoop::TimerBase::start(double nextFireInterval, bool repeat) { m_isRepeating = repeat; m_runLoop->m_activeTimers.set(m_ID, this); ::SetTimer(m_runLoop->m_runLoopMessageWindow, m_ID, nextFireInterval * 1000, 0); } void RunLoop::TimerBase::stop() { TimerMap::iterator it = m_runLoop->m_activeTimers.find(m_ID); if (it == m_runLoop->m_activeTimers.end()) return; m_runLoop->m_activeTimers.remove(it); ::KillTimer(m_runLoop->m_runLoopMessageWindow, m_ID); } bool RunLoop::TimerBase::isActive() const { return m_runLoop->m_activeTimers.contains(m_ID); }