/* * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. * (C) 2007 Graham Dennis (graham.dennis@gmail.com) * (C) 2007 Eric Seidel * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "JavaScriptThreading.h" #include #include #include #include #include static JSContextGroupRef javaScriptThreadsGroup; static pthread_mutex_t javaScriptThreadsMutex = PTHREAD_MUTEX_INITIALIZER; static bool javaScriptThreadsShouldTerminate; static const int javaScriptThreadsCount = 4; typedef HashSet ThreadSet; static ThreadSet* javaScriptThreads() { ASSERT(pthread_mutex_trylock(&javaScriptThreadsMutex) == EBUSY); static ThreadSet staticJavaScriptThreads; return &staticJavaScriptThreads; } // This function exercises JSC in a loop until javaScriptThreadsShouldTerminate // becomes true or it probabilistically decides to spawn a replacement thread and exit. void* runJavaScriptThread(void* arg) { static const char* const script = "var array = [];" "for (var i = 0; i < 1024; i++) {" " array.push(String(i));" "}"; pthread_mutex_lock(&javaScriptThreadsMutex); JSGlobalContextRef ctx = JSGlobalContextCreateInGroup(javaScriptThreadsGroup, 0); pthread_mutex_unlock(&javaScriptThreadsMutex); pthread_mutex_lock(&javaScriptThreadsMutex); JSStringRef scriptRef = JSStringCreateWithUTF8CString(script); pthread_mutex_unlock(&javaScriptThreadsMutex); while (1) { pthread_mutex_lock(&javaScriptThreadsMutex); JSValueRef exception = 0; JSEvaluateScript(ctx, scriptRef, 0, 0, 1, &exception); ASSERT(!exception); pthread_mutex_unlock(&javaScriptThreadsMutex); pthread_mutex_lock(&javaScriptThreadsMutex); size_t valuesCount = 1024; JSValueRef values[valuesCount]; for (size_t i = 0; i < valuesCount; ++i) values[i] = JSObjectMake(ctx, 0, 0); pthread_mutex_unlock(&javaScriptThreadsMutex); // Check for cancellation. if (javaScriptThreadsShouldTerminate) goto done; // Respawn probabilistically. if (random() % 5 == 0) { pthread_mutex_lock(&javaScriptThreadsMutex); pthread_t pthread; pthread_create(&pthread, 0, &runJavaScriptThread, 0); pthread_detach(pthread); javaScriptThreads()->add(pthread); pthread_mutex_unlock(&javaScriptThreadsMutex); goto done; } } done: pthread_mutex_lock(&javaScriptThreadsMutex); JSStringRelease(scriptRef); JSGarbageCollect(ctx); JSGlobalContextRelease(ctx); javaScriptThreads()->remove(pthread_self()); pthread_mutex_unlock(&javaScriptThreadsMutex); return 0; } void startJavaScriptThreads() { javaScriptThreadsGroup = JSContextGroupCreate(); pthread_mutex_lock(&javaScriptThreadsMutex); for (int i = 0; i < javaScriptThreadsCount; i++) { pthread_t pthread; pthread_create(&pthread, 0, &runJavaScriptThread, 0); pthread_detach(pthread); javaScriptThreads()->add(pthread); } pthread_mutex_unlock(&javaScriptThreadsMutex); } void stopJavaScriptThreads() { pthread_mutex_lock(&javaScriptThreadsMutex); javaScriptThreadsShouldTerminate = true; pthread_mutex_unlock(&javaScriptThreadsMutex); while (true) { pthread_mutex_lock(&javaScriptThreadsMutex); int threadCount = javaScriptThreads()->size(); pthread_mutex_unlock(&javaScriptThreadsMutex); if (!threadCount) break; usleep(1000); } }