/* * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) * Copyright (C) 2009 University of Szeged * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef urlloader_h #define urlloader_h #include "qwebframe.h" #include #include #include class UrlLoader : public QObject { Q_OBJECT public: UrlLoader(QWebFrame* frame, const QString& inputFileName, int timeoutSeconds, int extraTimeSeconds); public slots: void loadNext(); private slots: void checkIfFinished(); void frameLoadStarted(); void frameLoadFinished(); signals: void pageLoadFinished(); private: void loadUrlList(const QString& inputFileName); bool getUrl(QString& qstr); private: QVector m_urls; int m_index; QWebFrame* m_frame; QTextStream m_stdOut; int m_loaded; QTimer m_timeoutTimer; QTimer m_extraTimeTimer; QTimer m_checkIfFinishedTimer; int m_numFramesLoading; }; #endif