/* * Copyright (C) 2000 Harri Porten (porten@kde.org) * Copyright (C) 2006 Jon Shier (jshier@iastate.edu) * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reseved. * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 * USA */ #include "config.h" #include "ScheduledAction.h" #include "CString.h" #include "Console.h" #include "DOMWindow.h" #include "Document.h" #include "Frame.h" #include "FrameLoader.h" #include "JSDOMWindow.h" #include "ScriptController.h" #include using namespace JSC; namespace WebCore { ScheduledAction::ScheduledAction(ExecState* exec, JSValue* function, const ArgList& args) : m_function(function) { ArgList::const_iterator end = args.end(); for (ArgList::const_iterator it = args.begin(); it != end; ++it) m_args.append((*it).jsValue(exec)); } void ScheduledAction::execute(JSDOMWindowShell* windowShell) { RefPtr frame = windowShell->window()->impl()->frame(); if (!frame) return; if (!frame->script()->isEnabled()) return; frame->script()->setProcessingTimerCallback(true); JSLock lock(false); if (m_function) { CallData callData; CallType callType = m_function->getCallData(callData); if (callType != CallTypeNone) { JSDOMWindow* window = windowShell->window(); ExecState* exec = window->globalExec(); ArgList args; size_t size = m_args.size(); for (size_t i = 0; i < size; ++i) args.append(m_args[i]); window->startTimeoutCheck(); call(exec, m_function, callType, callData, windowShell, args); window->stopTimeoutCheck(); if (exec->hadException()) frame->domWindow()->console()->reportCurrentException(exec); } } else frame->loader()->executeScript(m_code); // Update our document's rendering following the execution of the timeout callback. // FIXME: Why not use updateDocumentsRendering to update rendering of all documents? // FIXME: Is this really the right point to do the update? We need a place that works // for all possible entry points that might possibly execute script, but this seems // to be a bit too low-level. if (Document* document = frame->document()) document->updateRendering(); frame->script()->setProcessingTimerCallback(false); } } // namespace WebCore