/* * Copyright (C) 2008, 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ScriptCallStack.h" #include "ScriptScope.h" #include "ScriptController.h" #include "ScriptDebugServer.h" #include "V8Binding.h" #include namespace WebCore { ScriptCallStack* ScriptCallStack::create(const v8::Arguments& arguments, unsigned skipArgumentCount) { String sourceName; int sourceLineNumber; String funcName; if (!callLocation(&sourceName, &sourceLineNumber, &funcName)) return 0; return new ScriptCallStack(arguments, skipArgumentCount, sourceName, sourceLineNumber, funcName); } bool ScriptCallStack::callLocation(String* sourceName, int* sourceLineNumber, String* functionName) { v8::HandleScope scope; v8::Context::Scope contextScope(v8::Context::GetCurrent()); v8::Handle stackTrace(v8::StackTrace::CurrentStackTrace(1)); if (stackTrace.IsEmpty()) return false; if (stackTrace->GetFrameCount() <= 0) { // Successfully grabbed stack trace, but there are no frames. // Fallback to setting lineNumber to 0, and source and function name to "undefined". *sourceName = toWebCoreString(v8::Undefined()); *sourceLineNumber = 0; *functionName = toWebCoreString(v8::Undefined()); return true; } v8::Handle frame = stackTrace->GetFrame(0); // There must be at least one valid frame. ASSERT(!frame.IsEmpty()); v8::Local sourceNameValue(frame->GetScriptName()); v8::Local functionNameValue(frame->GetFunctionName()); *sourceName = sourceNameValue.IsEmpty() ? "" : toWebCoreString(sourceNameValue); *functionName = functionNameValue.IsEmpty() ? "" : toWebCoreString(functionNameValue); *sourceLineNumber = frame->GetLineNumber(); return true; } ScriptCallStack::ScriptCallStack(const v8::Arguments& arguments, unsigned skipArgumentCount, String sourceName, int sourceLineNumber, String functionName) : m_lastCaller(functionName, sourceName, sourceLineNumber, arguments, skipArgumentCount) , m_scriptState(ScriptState::current()) { } ScriptCallStack::~ScriptCallStack() { } const ScriptCallFrame& ScriptCallStack::at(unsigned index) const { // Currently, only one ScriptCallFrame is supported. When we can get // a full stack trace from V8, we can do this right. ASSERT(index == 0); return m_lastCaller; } bool ScriptCallStack::stackTrace(int frameLimit, ScriptState* state, ScriptArray& stackTrace) { ScriptScope scope(state); v8::Handle trace(v8::StackTrace::CurrentStackTrace(frameLimit)); if (trace.IsEmpty() || !trace->GetFrameCount()) return false; stackTrace = ScriptArray(state, trace->AsArray()); return true; } } // namespace WebCore