/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "V8ConsoleMessage.h" #include "Console.h" #include "DOMWindow.h" #include "Frame.h" #include "OwnPtr.h" #include "Page.h" #include "ScriptCallStack.h" #include "ScriptCallStackFactory.h" #include "V8Binding.h" #include "V8Proxy.h" namespace WebCore { Vector* V8ConsoleMessage::m_delayedMessages = 0; V8ConsoleMessage::V8ConsoleMessage(const String& string, const String& sourceID, unsigned lineNumber) : m_string(string) , m_sourceID(sourceID) , m_lineNumber(lineNumber) { } void V8ConsoleMessage::dispatchNow(Page* page) { dispatchNow(page, 0); } void V8ConsoleMessage::dispatchLater() { if (!m_delayedMessages) { // Allocate a vector for the delayed messages. Will be // deallocated when the delayed messages are processed // in processDelayed(). m_delayedMessages = new Vector(); } m_delayedMessages->append(*this); } void V8ConsoleMessage::processDelayed() { if (!m_delayedMessages) return; // Take ownership of the delayed vector to avoid re-entrancy issues. OwnPtr > delayedMessages(m_delayedMessages); m_delayedMessages = 0; // If we have a delayed vector it cannot be empty. ASSERT(!delayedMessages->isEmpty()); // Add the delayed messages to the page of the active // context. If that for some bizarre reason does not // exist, we clear the list of delayed messages to avoid // posting messages. We still deallocate the vector. Frame* frame = V8Proxy::retrieveFrameForEnteredContext(); if (!frame) return; Page* page = frame->page(); if (!page) return; // Iterate through all the delayed messages and add them // to the console. const int size = delayedMessages->size(); for (int i = 0; i < size; ++i) delayedMessages->at(i).dispatchNow(page); } void V8ConsoleMessage::handler(v8::Handle message, v8::Handle data) { // Use the frame where JavaScript is called from. Frame* frame = V8Proxy::retrieveFrameForEnteredContext(); if (!frame) return; Page* page = frame->page(); if (!page) return; v8::Handle errorMessageString = message->Get(); ASSERT(!errorMessageString.IsEmpty()); String errorMessage = toWebCoreString(errorMessageString); v8::Handle stackTrace = message->GetStackTrace(); RefPtr callStack; // Currently stack trace is only collected when inspector is open. if (!stackTrace.IsEmpty() && stackTrace->GetFrameCount() > 0) { v8::Local context = v8::Context::GetEntered(); callStack = createScriptCallStack(context, stackTrace, ScriptCallStack::maxCallStackSizeToCapture); } v8::Handle resourceName = message->GetScriptResourceName(); bool useURL = resourceName.IsEmpty() || !resourceName->IsString(); String resourceNameString = useURL ? frame->document()->url() : toWebCoreString(resourceName); V8ConsoleMessage consoleMessage(errorMessage, resourceNameString, message->GetLineNumber()); consoleMessage.dispatchNow(page, callStack); } void V8ConsoleMessage::dispatchNow(Page* page, PassRefPtr callStack) { ASSERT(page); // Process any delayed messages to make sure that messages // appear in the right order in the console. processDelayed(); Console* console = page->mainFrame()->domWindow()->console(); MessageType messageType = callStack ? UncaughtExceptionMessageType : LogMessageType; console->addMessage(JSMessageSource, messageType, ErrorMessageLevel, m_string, m_lineNumber, m_sourceID, callStack); } } // namespace WebCore