/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2001 Peter Kelly (pmk@post.com) * (C) 2001 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef Element_h #define Element_h #include "ContainerNode.h" #include "QualifiedName.h" #include "ScrollTypes.h" namespace WebCore { class Attr; class Attribute; class CSSStyleDeclaration; class ElementRareData; class IntSize; class Element : public ContainerNode { public: Element(const QualifiedName&, Document*); ~Element(); const AtomicString& getIDAttribute() const; bool hasAttribute(const QualifiedName&) const; const AtomicString& getAttribute(const QualifiedName&) const; void setAttribute(const QualifiedName&, const AtomicString& value, ExceptionCode&); void removeAttribute(const QualifiedName&, ExceptionCode&); bool hasAttributes() const; bool hasAttribute(const String& name) const; bool hasAttributeNS(const String& namespaceURI, const String& localName) const; const AtomicString& getAttribute(const String& name) const; const AtomicString& getAttributeNS(const String& namespaceURI, const String& localName) const; void setAttribute(const AtomicString& name, const AtomicString& value, ExceptionCode&); void setAttributeNS(const AtomicString& namespaceURI, const AtomicString& qualifiedName, const AtomicString& value, ExceptionCode&); void scrollIntoView (bool alignToTop = true); void scrollIntoViewIfNeeded(bool centerIfNeeded = true); void scrollByUnits(int units, ScrollGranularity); void scrollByLines(int lines); void scrollByPages(int pages); int offsetLeft(); int offsetTop(); int offsetWidth(); int offsetHeight(); Element* offsetParent(); int clientLeft(); int clientTop(); int clientWidth(); int clientHeight(); int scrollLeft(); int scrollTop(); void setScrollLeft(int); void setScrollTop(int); int scrollWidth(); int scrollHeight(); void removeAttribute(const String& name, ExceptionCode&); void removeAttributeNS(const String& namespaceURI, const String& localName, ExceptionCode&); PassRefPtr getAttributeNode(const String& name); PassRefPtr getAttributeNodeNS(const String& namespaceURI, const String& localName); PassRefPtr setAttributeNode(Attr*, ExceptionCode&); PassRefPtr setAttributeNodeNS(Attr*, ExceptionCode&); PassRefPtr removeAttributeNode(Attr*, ExceptionCode&); virtual CSSStyleDeclaration* style(); const QualifiedName& tagQName() const { return m_tagName; } String tagName() const { return nodeName(); } bool hasTagName(const QualifiedName& tagName) const { return m_tagName.matches(tagName); } // A fast function for checking the local name against another atomic string. bool hasLocalName(const AtomicString& other) const { return m_tagName.localName() == other; } bool hasLocalName(const QualifiedName& other) const { return m_tagName.localName() == other.localName(); } const AtomicString& localName() const { return m_tagName.localName(); } const AtomicString& prefix() const { return m_tagName.prefix(); } virtual void setPrefix(const AtomicString&, ExceptionCode&); const AtomicString& namespaceURI() const { return m_tagName.namespaceURI(); } virtual KURL baseURI() const; // DOM methods overridden from parent classes virtual NodeType nodeType() const; virtual PassRefPtr cloneNode(bool deep); virtual String nodeName() const; virtual void insertedIntoDocument(); virtual void removedFromDocument(); virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0); void normalizeAttributes(); virtual bool isInputTypeHidden() const { return false; } virtual bool isPasswordField() const { return false; } String nodeNamePreservingCase() const; // convenience methods which ignore exceptions void setAttribute(const QualifiedName&, const AtomicString& value); void setBooleanAttribute(const QualifiedName& name, bool); virtual NamedAttrMap* attributes() const; NamedAttrMap* attributes(bool readonly) const; // This method is called whenever an attribute is added, changed or removed. virtual void attributeChanged(Attribute*, bool preserveDecls = false); // not part of the DOM void setAttributeMap(PassRefPtr); virtual void copyNonAttributeProperties(const Element* source) {} virtual void attach(); virtual void detach(); virtual RenderObject* createRenderer(RenderArena*, RenderStyle*); virtual void recalcStyle(StyleChange = NoChange); virtual RenderStyle* computedStyle(); virtual bool childTypeAllowed(NodeType); virtual PassRefPtr createAttribute(const QualifiedName&, const AtomicString& value); void dispatchAttrRemovalEvent(Attribute*); void dispatchAttrAdditionEvent(Attribute*); virtual void accessKeyAction(bool sendToAnyEvent) { } virtual bool isURLAttribute(Attribute*) const; virtual const QualifiedName& imageSourceAttributeName() const; virtual String target() const { return String(); } virtual void focus(bool restorePreviousSelection = true); virtual void updateFocusAppearance(bool restorePreviousSelection); void blur(); #ifndef NDEBUG virtual void formatForDebugger(char* buffer, unsigned length) const; #endif bool contains(const Node*) const; String innerText() const; String outerText() const; virtual String title() const; String openTagStartToString() const; void updateId(const AtomicString& oldId, const AtomicString& newId); IntSize minimumSizeForResizing() const; void setMinimumSizeForResizing(const IntSize&); // Use Document::registerForDocumentActivationCallbacks() to subscribe these virtual void documentWillBecomeInactive() { } virtual void documentDidBecomeActive() { } bool isFinishedParsingChildren() const { return m_parsingChildrenFinished; } virtual void finishParsingChildren(); virtual void beginParsingChildren() { m_parsingChildrenFinished = false; } // ElementTraversal API Element* firstElementChild() const; Element* lastElementChild() const; Element* previousElementSibling() const; Element* nextElementSibling() const; unsigned childElementCount() const; private: virtual void createAttributeMap() const; virtual void updateStyleAttribute() const {} #if ENABLE(SVG) virtual void updateAnimatedSVGAttribute(const String&) const {} #endif void updateFocusAppearanceSoonAfterAttach(); void cancelFocusAppearanceUpdate(); virtual const AtomicString& virtualPrefix() const { return prefix(); } virtual const AtomicString& virtualLocalName() const { return localName(); } virtual const AtomicString& virtualNamespaceURI() const { return namespaceURI(); } QualifiedName m_tagName; virtual NodeRareData* createRareData(); protected: ElementRareData* rareData() const; ElementRareData* ensureRareData(); mutable RefPtr namedAttrMap; // These two bits are really used by the StyledElement subclass, but they are pulled up here in order to be shared with other // Element bits. mutable bool m_isStyleAttributeValid : 1; mutable bool m_synchronizingStyleAttribute : 1; #if ENABLE(SVG) // These bit is are used by SVGElement subclasses, and it lives here for the same reason as above. mutable bool m_areSVGAttributesValid : 1; mutable bool m_synchronizingSVGAttributes : 1; #endif private: bool m_parsingChildrenFinished : 1; }; inline bool Node::hasTagName(const QualifiedName& name) const { return isElementNode() && static_cast(this)->hasTagName(name); } inline bool Node::hasAttributes() const { return isElementNode() && static_cast(this)->hasAttributes(); } inline NamedAttrMap* Node::attributes() const { return isElementNode() ? static_cast(this)->attributes() : 0; } } //namespace #endif