/* * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "FormControlElementWithState.h" #include "Document.h" #include "Element.h" #include "HTMLFormControlElement.h" #include #if ENABLE(WML) #include "WMLFormControlElement.h" #endif namespace WebCore { void FormControlElementWithState::registerFormControlElementWithState(FormControlElementWithState* element, Document* document) { document->registerFormElementWithState(element); } void FormControlElementWithState::unregisterFormControlElementWithState(FormControlElementWithState* element, Document* document) { document->unregisterFormElementWithState(element); } void FormControlElementWithState::finishParsingChildren(FormControlElementWithState* element, Document* document) { if (!document->hasStateForNewFormElements()) return; FormControlElement* formControlElement = element->toFormControlElement(); ASSERT(formControlElement); String state; if (document->takeStateForFormElement(formControlElement->name().impl(), formControlElement->type().impl(), state)) element->restoreState(state); } FormControlElementWithState* toFormControlElementWithState(Element* element) { if (!element->isFormControlElementWithState()) return 0; if (element->isHTMLElement()) return static_cast(element); #if ENABLE(WML) if (element->isWMLElement()) return static_cast(element); #endif return 0; } }