/* * Copyright (C) 2008 Nikolas Zimmermann * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef ScriptElement_h #define ScriptElement_h #include "CachedResourceClient.h" #include "CachedResourceHandle.h" namespace WebCore { class CachedScript; class Element; class ScriptElementData; class ScriptSourceCode; class ScriptElement { public: ScriptElement() { } virtual ~ScriptElement() { } virtual String scriptContent() const = 0; virtual String sourceAttributeValue() const = 0; virtual String charsetAttributeValue() const = 0; virtual String typeAttributeValue() const = 0; virtual String languageAttributeValue() const = 0; virtual String forAttributeValue() const = 0; virtual void dispatchLoadEvent() = 0; virtual void dispatchErrorEvent() = 0; // A charset for loading the script (may be overridden by HTTP headers or a BOM). virtual String scriptCharset() const = 0; virtual bool shouldExecuteAsJavaScript() const = 0; protected: // Helper functions used by our parent classes. static void insertedIntoDocument(ScriptElementData&, const String& sourceUrl); static void removedFromDocument(ScriptElementData&); static void childrenChanged(ScriptElementData&); static void finishParsingChildren(ScriptElementData&, const String& sourceUrl); static void handleSourceAttribute(ScriptElementData&, const String& sourceUrl); }; // HTML/SVGScriptElement hold this struct as member variable // and pass it to the static helper functions in ScriptElement class ScriptElementData : private CachedResourceClient { public: ScriptElementData(ScriptElement*, Element*); virtual ~ScriptElementData(); bool ignoresLoadRequest() const; bool shouldExecuteAsJavaScript() const; String scriptContent() const; String scriptCharset() const; Element* element() const { return m_element; } bool createdByParser() const { return m_createdByParser; } void setCreatedByParser(bool value) { m_createdByParser = value; } bool haveFiredLoadEvent() const { return m_firedLoad; } void setHaveFiredLoadEvent(bool firedLoad) { m_firedLoad = firedLoad; } void requestScript(const String& sourceUrl); void evaluateScript(const ScriptSourceCode&); void stopLoadRequest(); void execute(CachedScript*); private: virtual void notifyFinished(CachedResource*); private: ScriptElement* m_scriptElement; Element* m_element; CachedResourceHandle m_cachedScript; bool m_createdByParser; bool m_requested; bool m_evaluated; bool m_firedLoad; }; ScriptElement* toScriptElement(Element*); } #endif