/* * * Copyright 2008, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "config.h" #if ENABLE(TOUCH_EVENTS) // Android #include "TouchEvent.h" namespace WebCore { TouchEvent::TouchEvent(TouchList* touches, TouchList* targetTouches, TouchList* changedTouches, const AtomicString& type, PassRefPtr view, int screenX, int screenY, int pageX, int pageY) : MouseRelatedEvent(type, true, true, view, 0, screenX, screenY, pageX, pageY, false, false, false, false) , m_touches(touches) , m_targetTouches(targetTouches) , m_changedTouches(changedTouches) { } void TouchEvent::initTouchEvent(TouchList* touches, TouchList* targetTouches, TouchList* changedTouches, const AtomicString& type, PassRefPtr view, int screenX, int screenY, int clientX, int clientY) { if (dispatched()) return; initUIEvent(type, true, true, view, 0); m_screenX = screenX; m_screenY = screenY; initCoordinates(clientX, clientY); } } // namespace WebCore #endif // ENABLE(TOUCH_EVENTS)