/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef HTML5TreeBuilder_h #define HTML5TreeBuilder_h #include #include #include #include #include namespace WebCore { class Document; class Element; class Frame; class HTML5Lexer; class HTML5Token; class HTMLDocument; class HTMLParser; class Node; class HTML5TreeBuilder : public Noncopyable { public: HTML5TreeBuilder(HTML5Lexer*, HTMLDocument*, bool reportErrors); ~HTML5TreeBuilder(); void setPaused(bool paused) { m_isPaused = paused; } bool isPaused() { return m_isPaused; } // The token really should be passed as a const& since it's never modified. PassRefPtr constructTreeFromToken(HTML5Token&); // Must be called when parser is paused before calling the parser again. PassRefPtr takeScriptToProcess(); // Done, close any open tags, etc. void finished(); private: PassRefPtr passTokenToLegacyParser(HTML5Token&); PassRefPtr processToken(HTML5Token&, UChar currentCharacter = 0); void handleScriptStartTag(); void handleScriptEndTag(Element*); Document* m_document; // This is only used by the m_legacyParser for now. bool m_reportErrors; bool m_isPaused; // HTML5 spec requires that we be able to change the state of the lexer // from within parser actions. HTML5Lexer* m_lexer; // We're re-using logic from the old HTMLParser while this class is being written. OwnPtr m_legacyHTMLParser; RefPtr m_lastScriptElement; // FIXME: This is a hack for