/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef HTMLFormattingElementList_h #define HTMLFormattingElementList_h #include #include #include namespace WebCore { class AtomicString; class Element; // This may end up merged into HTMLElementStack. class HTMLFormattingElementList : public Noncopyable { public: HTMLFormattingElementList(); ~HTMLFormattingElementList(); // Ideally Entry would be private, but HTMLTreeBuilder has to coordinate // between the HTMLFormattingElementList and HTMLElementStack and needs // access to Entry::isMarker() and Entry::replaceElement() to do so. class Entry { public: Entry(Element*); enum MarkerEntryType { MarkerEntry }; Entry(MarkerEntryType); ~Entry(); bool isMarker() const; Element* element() const; void replaceElement(PassRefPtr); // Needed for use with Vector. bool operator==(const Entry&) const; bool operator!=(const Entry&) const; private: RefPtr m_element; }; bool isEmpty() const { return !size(); } size_t size() const { return m_entries.size(); } Element* closestElementInScopeWithName(const AtomicString&); Entry* find(Element*); bool contains(Element*); void append(Element*); void remove(Element*); void appendMarker(); void clearToLastMarker(); const Entry& operator[](size_t i) const { return m_entries[i]; } Entry& operator[](size_t i) { return m_entries[i]; } private: Vector m_entries; }; } #endif // HTMLFormattingElementList_h