/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "HTMLScriptRunner.h" #include "Attribute.h" #include "CachedScript.h" #include "DocLoader.h" #include "Element.h" #include "Event.h" #include "Frame.h" #include "HTMLScriptRunnerHost.h" #include "HTMLInputStream.h" #include "HTMLNames.h" #include "NotImplemented.h" #include "ScriptElement.h" #include "ScriptSourceCode.h" namespace WebCore { using namespace HTMLNames; class NestScript : public Noncopyable { public: NestScript(unsigned& nestingLevel, HTMLInputStream& inputStream) : m_nestingLevel(&nestingLevel) , m_savedInsertionPoint(inputStream) { ++(*m_nestingLevel); } ~NestScript() { --(*m_nestingLevel); } private: unsigned* m_nestingLevel; InsertionPointRecord m_savedInsertionPoint; }; HTMLScriptRunner::HTMLScriptRunner(Document* document, HTMLScriptRunnerHost* host) : m_document(document) , m_host(host) , m_scriptNestingLevel(0) , m_hasScriptsWaitingForStylesheets(false) { ASSERT(m_host); } HTMLScriptRunner::~HTMLScriptRunner() { // FIXME: Should we be passed a "done loading/parsing" callback sooner than destruction? if (m_parsingBlockingScript.cachedScript() && m_parsingBlockingScript.watchingForLoad()) stopWatchingForLoad(m_parsingBlockingScript); } static KURL documentURLForScriptExecution(Document* document) { if (!document || !document->frame()) return KURL(); // Use the URL of the currently active document for this frame. return document->frame()->document()->url(); } inline PassRefPtr createScriptLoadEvent() { return Event::create(eventNames().loadEvent, false, false); } inline PassRefPtr createScriptErrorEvent() { return Event::create(eventNames().errorEvent, true, false); } ScriptSourceCode HTMLScriptRunner::sourceFromPendingScript(const PendingScript& script, bool& errorOccurred) { if (script.cachedScript()) { errorOccurred = script.cachedScript()->errorOccurred(); ASSERT(script.cachedScript()->isLoaded()); return ScriptSourceCode(script.cachedScript()); } errorOccurred = false; return ScriptSourceCode(script.element->textContent(), documentURLForScriptExecution(m_document), script.startingLineNumber); } bool HTMLScriptRunner::isPendingScriptReady(const PendingScript& script) { m_hasScriptsWaitingForStylesheets = !m_document->haveStylesheetsLoaded(); if (m_hasScriptsWaitingForStylesheets) return false; if (script.cachedScript() && !script.cachedScript()->isLoaded()) return false; return true; } void HTMLScriptRunner::executePendingScript() { ASSERT(!m_scriptNestingLevel); ASSERT(m_document->haveStylesheetsLoaded()); bool errorOccurred = false; ASSERT(isPendingScriptReady(m_parsingBlockingScript)); ScriptSourceCode sourceCode = sourceFromPendingScript(m_parsingBlockingScript, errorOccurred); // Stop watching loads before executeScript to prevent recursion if the script reloads itself. if (m_parsingBlockingScript.cachedScript() && m_parsingBlockingScript.watchingForLoad()) stopWatchingForLoad(m_parsingBlockingScript); // Clear the pending script before possible rentrancy from executeScript() RefPtr scriptElement = m_parsingBlockingScript.releaseElementAndClear(); { NestScript nestingLevel(m_scriptNestingLevel, m_host->inputStream()); if (errorOccurred) scriptElement->dispatchEvent(createScriptErrorEvent()); else { executeScript(scriptElement.get(), sourceCode); scriptElement->dispatchEvent(createScriptLoadEvent()); } } ASSERT(!m_scriptNestingLevel); } void HTMLScriptRunner::executeScript(Element* element, const ScriptSourceCode& sourceCode) { // FIXME: We do not block inline