/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef HTMLTreeBuilder_h #define HTMLTreeBuilder_h #include "Element.h" #include "FragmentScriptingPermission.h" #include "HTMLConstructionSite.h" #include "HTMLElementStack.h" #include "HTMLFormattingElementList.h" #include "HTMLTokenizer.h" #include #include #include #include #include #include namespace WebCore { class AtomicHTMLToken; class Document; class DocumentFragment; class Frame; class HTMLToken; class HTMLDocument; class LegacyHTMLTreeBuilder; class Node; class HTMLTreeBuilder : public Noncopyable { public: // FIXME: Replace constructors with create() functions returning PassOwnPtrs HTMLTreeBuilder(HTMLTokenizer*, HTMLDocument*, bool reportErrors); HTMLTreeBuilder(HTMLTokenizer*, DocumentFragment*, FragmentScriptingPermission); ~HTMLTreeBuilder(); void setPaused(bool paused) { m_isPaused = paused; } bool isPaused() const { return m_isPaused; } // The token really should be passed as a const& since it's never modified. void constructTreeFromToken(HTMLToken&); // Must be called when parser is paused before calling the parser again. PassRefPtr takeScriptToProcess(int& scriptStartLine); // Done, close any open tags, etc. void finished(); static HTMLTokenizer::State adjustedLexerState(HTMLTokenizer::State, const AtomicString& tagName, Frame*); // FIXME: This is a dirty, rotten hack to keep HTMLFormControlElement happy // until we stop using the legacy parser. DO NOT CALL THIS METHOD. LegacyHTMLTreeBuilder* legacyTreeBuilder() const { return m_legacyTreeBuilder.get(); } private: class FakeInsertionMode; class ExternalCharacterTokenBuffer; // Represents HTML5 "insertion mode" // http://www.whatwg.org/specs/web-apps/current-work/multipage/parsing.html#insertion-mode enum InsertionMode { InitialMode, BeforeHTMLMode, BeforeHeadMode, InHeadMode, InHeadNoscriptMode, AfterHeadMode, InBodyMode, TextMode, InTableMode, InTableTextMode, InCaptionMode, InColumnGroupMode, InTableBodyMode, InRowMode, InCellMode, InSelectMode, InSelectInTableMode, InForeignContentMode, AfterBodyMode, InFramesetMode, AfterFramesetMode, AfterAfterBodyMode, AfterAfterFramesetMode, }; void passTokenToLegacyParser(HTMLToken&); void processToken(AtomicHTMLToken&); void processDoctypeToken(AtomicHTMLToken&); void processStartTag(AtomicHTMLToken&); void processEndTag(AtomicHTMLToken&); void processComment(AtomicHTMLToken&); void processCharacter(AtomicHTMLToken&); void processEndOfFile(AtomicHTMLToken&); bool processStartTagForInHead(AtomicHTMLToken&); void processStartTagForInBody(AtomicHTMLToken&); void processStartTagForInTable(AtomicHTMLToken&); void processEndTagForInBody(AtomicHTMLToken&); void processEndTagForInTable(AtomicHTMLToken&); void processEndTagForInTableBody(AtomicHTMLToken&); void processEndTagForInRow(AtomicHTMLToken&); void processEndTagForInCell(AtomicHTMLToken&); void processIsindexStartTagForInBody(AtomicHTMLToken&); bool processBodyEndTagForInBody(AtomicHTMLToken&); bool processTableEndTagForInTable(); bool processCaptionEndTagForInCaption(); bool processColgroupEndTagForInColumnGroup(); bool processTrEndTagForInRow(); // FIXME: This function should be inlined into its one call site or it // needs to assert which tokens it can be called with. void processAnyOtherEndTagForInBody(AtomicHTMLToken&); void processCharacterBuffer(ExternalCharacterTokenBuffer&); void processFakeStartTag(const QualifiedName&, PassRefPtr attributes = 0); void processFakeEndTag(const QualifiedName&); void processFakeCharacters(const String&); void processFakePEndTagIfPInButtonScope(); void processGenericRCDATAStartTag(AtomicHTMLToken&); void processGenericRawTextStartTag(AtomicHTMLToken&); void processScriptStartTag(AtomicHTMLToken&); // Default processing for the different insertion modes. void defaultForInitial(); void defaultForBeforeHTML(); void defaultForBeforeHead(); void defaultForInHead(); void defaultForInHeadNoscript(); void defaultForAfterHead(); void defaultForInTableText(); void processUsingSecondaryInsertionModeAndAdjustInsertionMode(AtomicHTMLToken&); PassRefPtr attributesForIsindexInput(AtomicHTMLToken&); HTMLElementStack::ElementRecord* furthestBlockForFormattingElement(Element*); void reparentChildren(Element* oldParent, Element* newParent); void callTheAdoptionAgency(AtomicHTMLToken&); void closeTheCell(); template void processCloseWhenNestedTag(AtomicHTMLToken&); bool m_framesetOk; // FIXME: Implement error reporting. void parseError(AtomicHTMLToken&) { } InsertionMode insertionMode() const { return m_insertionMode; } void setInsertionMode(InsertionMode mode) { m_insertionMode = mode; m_isFakeInsertionMode = false; } bool isFakeInsertionMode() { return m_isFakeInsertionMode; } void setFakeInsertionMode(InsertionMode mode) { m_insertionMode = mode; m_isFakeInsertionMode = true; } void setSecondaryInsertionMode(InsertionMode); void setInsertionModeAndEnd(InsertionMode, bool foreign); // Helper for resetInsertionModeAppropriately void resetInsertionModeAppropriately(); static bool isScriptingFlagEnabled(Frame* frame); Document* m_document; HTMLConstructionSite m_tree; bool m_reportErrors; bool m_isPaused; bool m_isFakeInsertionMode; // FIXME: InsertionModes should be a separate object to prevent direct // manipulation of these variables. For now, be careful to always use // setInsertionMode and never set m_insertionMode directly. InsertionMode m_insertionMode; InsertionMode m_originalInsertionMode; InsertionMode m_secondaryInsertionMode; // http://www.whatwg.org/specs/web-apps/current-work/multipage/tokenization.html#pending-table-character-tokens Vector m_pendingTableCharacters; // HTML5 spec requires that we be able to change the state of the tokenizer // from within parser actions. HTMLTokenizer* m_tokenizer; // We're re-using logic from the old LegacyHTMLTreeBuilder while this class is being written. OwnPtr m_legacyTreeBuilder; // These members are intentionally duplicated as the first set is a hack // on top of the legacy parser which will eventually be removed. RefPtr m_lastScriptElement; // FIXME: Hack for