/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CanvasArray_h #define CanvasArray_h #include #include #include #include "CanvasArrayBuffer.h" namespace WebCore { class CanvasArray : public RefCounted { public: virtual bool isByteArray() const { return false; } virtual bool isUnsignedByteArray() const { return false; } virtual bool isShortArray() const { return false; } virtual bool isUnsignedShortArray() const { return false; } virtual bool isIntArray() const { return false; } virtual bool isUnsignedIntArray() const { return false; } virtual bool isFloatArray() const { return false; } PassRefPtr buffer() { return m_buffer; } void* baseAddress() { return m_baseAddress; } unsigned offset() const { return m_offset; } virtual unsigned length() const = 0; virtual unsigned sizeInBytes() const = 0; virtual unsigned alignedSizeInBytes() const; virtual ~CanvasArray(); protected: CanvasArray(PassRefPtr buffer, unsigned offset); // This is the address of the CanvasArrayBuffer's storage, plus the offset. void* m_baseAddress; unsigned m_offset; private: RefPtr m_buffer; }; } // namespace WebCore #endif // CanvasArray_h