/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "CanvasRenderingContext.h" #if ENABLE(ACCELERATED_2D_CANVAS) || ENABLE(3D_CANVAS) #include "GraphicsContext3D.h" #endif #include "HTMLCanvasElement.h" namespace WebCore { CanvasRenderingContext::CanvasRenderingContext(HTMLCanvasElement* canvas) : m_canvas(canvas) { } void CanvasRenderingContext::ref() { m_canvas->ref(); } void CanvasRenderingContext::deref() { m_canvas->deref(); } bool CanvasRenderingContext::paintsIntoCanvasBuffer() const { #if ENABLE(ACCELERATED_2D_CANVAS) || ENABLE(3D_CANVAS) if (GraphicsContext3D* context3D = graphicsContext3D()) return context3D->paintsIntoCanvasBuffer(); #endif return true; } } // namespace WebCore