/* * Copyright (C) 2009 Apple Inc. All rights reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef InspectorDOMAgent_h #define InspectorDOMAgent_h #include "AtomicString.h" #include "EventListener.h" #include "EventTarget.h" #include "ScriptArray.h" #include "ScriptObject.h" #include "ScriptState.h" #include #include #include #include #include namespace WebCore { class ContainerNode; class Element; class Event; class Document; class InspectorFrontend; class NameNodeMap; class Node; class Page; struct EventListenerInfo { EventListenerInfo(Node* node, const AtomicString& eventType, const EventListenerVector& eventListenerVector) : node(node) , eventType(eventType) , eventListenerVector(eventListenerVector) { } Node* node; const AtomicString eventType; const EventListenerVector eventListenerVector; }; class InspectorDOMAgent : public EventListener { public: static PassRefPtr create(InspectorFrontend* frontend) { return adoptRef(new InspectorDOMAgent(frontend)); } static const InspectorDOMAgent* cast(const EventListener* listener) { return listener->type() == InspectorDOMAgentType ? static_cast(listener) : 0; } InspectorDOMAgent(InspectorFrontend* frontend); ~InspectorDOMAgent(); virtual bool operator==(const EventListener& other); // Methods called from the frontend. void getChildNodes(long callId, long nodeId); void setAttribute(long callId, long elementId, const String& name, const String& value); void removeAttribute(long callId, long elementId, const String& name); void setTextNodeValue(long callId, long nodeId, const String& value); void getEventListenersForNode(long callId, long nodeId); // Methods called from the InspectorController. void setDocument(Document* document); void releaseDanglingNodes(); Node* nodeForId(long nodeId); long pushNodePathToFrontend(Node* node); private: void startListening(Document* document); void stopListening(Document* document); virtual void handleEvent(ScriptExecutionContext*, Event* event); typedef HashMap, long> NodeToIdMap; long bind(Node* node, NodeToIdMap* nodesMap); void unbind(Node* node, NodeToIdMap* nodesMap); void pushDocumentToFrontend(); void pushChildNodesToFrontend(long nodeId); ScriptObject buildObjectForNode(Node* node, int depth, NodeToIdMap* nodesMap); ScriptArray buildArrayForElementAttributes(Element* element); ScriptArray buildArrayForContainerChildren(Node* container, int depth, NodeToIdMap* nodesMap); ScriptObject buildObjectForEventListener(const RegisteredEventListener& registeredEventListener, const AtomicString& eventType, Node* node); // We represent embedded doms as a part of the same hierarchy. Hence we treat children of frame owners differently. // We also skip whitespace text nodes conditionally. Following methods encapsulate these specifics. Node* innerFirstChild(Node* node); Node* innerNextSibling(Node* node); Node* innerPreviousSibling(Node* node); int innerChildNodeCount(Node* node); Node* innerParentNode(Node* node); bool isWhitespace(Node* node); Document* mainFrameDocument() const; void discardBindings(); InspectorFrontend* m_frontend; NodeToIdMap m_documentNodeToIdMap; // Owns node mappings for dangling nodes. Vector m_danglingNodeToIdMaps; HashMap m_idToNode; HashMap m_idToNodesMap; HashSet m_childrenRequested; long m_lastNodeId; ListHashSet > m_documents; }; } // namespace WebCore #endif // !defined(InspectorDOMAgent_h)