/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "ImageLoader.h" #include "CSSHelper.h" #include "CachedImage.h" #include "DocLoader.h" #include "Document.h" #include "Element.h" #include "RenderImage.h" namespace WebCore { class ImageLoadEventSender { public: ImageLoadEventSender(); void dispatchLoadEventSoon(ImageLoader*); void cancelLoadEvent(ImageLoader*); void dispatchPendingLoadEvents(); private: ~ImageLoadEventSender(); void timerFired(Timer*); Timer m_timer; Vector m_dispatchSoonList; Vector m_dispatchingList; }; static ImageLoadEventSender& loadEventSender() { DEFINE_STATIC_LOCAL(ImageLoadEventSender, sender, ()); return sender; } ImageLoader::ImageLoader(Element* element) : m_element(element) , m_image(0) , m_firedLoad(true) , m_imageComplete(true) , m_loadManually(false) { } ImageLoader::~ImageLoader() { if (m_image) m_image->removeClient(this); loadEventSender().cancelLoadEvent(this); } void ImageLoader::setImage(CachedImage* newImage) { ASSERT(m_failedLoadURL.isEmpty()); CachedImage* oldImage = m_image.get(); if (newImage != oldImage) { setLoadingImage(newImage); m_firedLoad = true; m_imageComplete = true; if (newImage) newImage->addClient(this); if (oldImage) oldImage->removeClient(this); } if (RenderObject* renderer = m_element->renderer()) { if (!renderer->isImage()) return; toRenderImage(renderer)->resetAnimation(); } } void ImageLoader::setLoadingImage(CachedImage* loadingImage) { m_firedLoad = false; m_imageComplete = false; m_image = loadingImage; } void ImageLoader::updateFromElement() { // If we're not making renderers for the page, then don't load images. We don't want to slow // down the raw HTML parsing case by loading images we don't intend to display. Document* document = m_element->document(); if (!document->renderer()) return; AtomicString attr = m_element->getAttribute(m_element->imageSourceAttributeName()); if (attr == m_failedLoadURL) return; // Do not load any image if the 'src' attribute is missing or if it is // an empty string referring to a local file. The latter condition is // a quirk that preserves old behavior that Dashboard widgets // need (). CachedImage* newImage = 0; if (!(attr.isNull() || (attr.isEmpty() && document->baseURI().isLocalFile()))) { if (m_loadManually) { document->docLoader()->setAutoLoadImages(false); newImage = new CachedImage(sourceURI(attr)); newImage->setLoading(true); newImage->setDocLoader(document->docLoader()); document->docLoader()->m_documentResources.set(newImage->url(), newImage); } else newImage = document->docLoader()->requestImage(sourceURI(attr)); // If we do not have an image here, it means that a cross-site // violation occurred. m_failedLoadURL = !newImage ? attr : AtomicString(); } CachedImage* oldImage = m_image.get(); if (newImage != oldImage) { setLoadingImage(newImage); if (newImage) newImage->addClient(this); if (oldImage) oldImage->removeClient(this); } if (RenderObject* renderer = m_element->renderer()) { if (!renderer->isImage()) return; toRenderImage(renderer)->resetAnimation(); } } void ImageLoader::updateFromElementIgnoringPreviousError() { // Clear previous error. m_failedLoadURL = AtomicString(); updateFromElement(); } void ImageLoader::notifyFinished(CachedResource*) { ASSERT(m_failedLoadURL.isEmpty()); m_imageComplete = true; loadEventSender().dispatchLoadEventSoon(this); if (RenderObject* renderer = m_element->renderer()) { if (!renderer->isImage()) return; toRenderImage(renderer)->setCachedImage(m_image.get()); } } void ImageLoader::dispatchPendingLoadEvent() { if (m_firedLoad) return; if (!m_image) return; if (!m_element->document()->attached()) return; m_firedLoad = true; dispatchLoadEvent(); } void ImageLoader::dispatchPendingLoadEvents() { loadEventSender().dispatchPendingLoadEvents(); } ImageLoadEventSender::ImageLoadEventSender() : m_timer(this, &ImageLoadEventSender::timerFired) { } void ImageLoadEventSender::dispatchLoadEventSoon(ImageLoader* loader) { m_dispatchSoonList.append(loader); if (!m_timer.isActive()) m_timer.startOneShot(0); } void ImageLoadEventSender::cancelLoadEvent(ImageLoader* loader) { // Remove instances of this loader from both lists. // Use loops because we allow multiple instances to get into the lists. size_t size = m_dispatchSoonList.size(); for (size_t i = 0; i < size; ++i) { if (m_dispatchSoonList[i] == loader) m_dispatchSoonList[i] = 0; } size = m_dispatchingList.size(); for (size_t i = 0; i < size; ++i) { if (m_dispatchingList[i] == loader) m_dispatchingList[i] = 0; } if (m_dispatchSoonList.isEmpty()) m_timer.stop(); } void ImageLoadEventSender::dispatchPendingLoadEvents() { // Need to avoid re-entering this function; if new dispatches are // scheduled before the parent finishes processing the list, they // will set a timer and eventually be processed. if (!m_dispatchingList.isEmpty()) return; m_timer.stop(); m_dispatchingList.swap(m_dispatchSoonList); size_t size = m_dispatchingList.size(); for (size_t i = 0; i < size; ++i) { if (ImageLoader* loader = m_dispatchingList[i]) loader->dispatchPendingLoadEvent(); } m_dispatchingList.clear(); } void ImageLoadEventSender::timerFired(Timer*) { dispatchPendingLoadEvents(); } }