/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef DOMTimer_h #define DOMTimer_h #include "ActiveDOMObject.h" #include "Timer.h" #include namespace WebCore { class InspectorTimelineAgent; class ScheduledAction; class DOMTimer : public TimerBase, public ActiveDOMObject { public: virtual ~DOMTimer(); // Creates a new timer owned by specified ScriptExecutionContext, starts it // and returns its Id. static int install(ScriptExecutionContext*, ScheduledAction*, int timeout, bool singleShot); static void removeById(ScriptExecutionContext*, int timeoutId); // ActiveDOMObject virtual bool hasPendingActivity() const; virtual void contextDestroyed(); virtual void stop(); virtual bool canSuspend() const; virtual void suspend(); virtual void resume(); // The lowest allowable timer setting (in seconds, 0.001 == 1 ms). // Default is 10ms. // Chromium uses a non-default timeout. static double minTimerInterval() { return s_minTimerInterval; } static void setMinTimerInterval(double value) { s_minTimerInterval = value; } private: DOMTimer(ScriptExecutionContext*, ScheduledAction*, int timeout, bool singleShot); virtual void fired(); int m_timeoutId; int m_nestingLevel; OwnPtr m_action; double m_nextFireInterval; double m_repeatInterval; #if !ASSERT_DISABLED bool m_suspended; #endif static double s_minTimerInterval; }; } // namespace WebCore #endif // DOMTimer_h