/* * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * Copyright (C) 2008 Nuanti Ltd. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "FocusController.h" #include "AXObjectCache.h" #include "Chrome.h" #include "Document.h" #include "Editor.h" #include "EditorClient.h" #include "Element.h" #include "Event.h" #include "EventHandler.h" #include "EventNames.h" #include "Frame.h" #include "FrameView.h" #include "FrameTree.h" #include "HTMLFrameOwnerElement.h" #include "HTMLNames.h" #include "KeyboardEvent.h" #include "Page.h" #include "Range.h" #include "RenderObject.h" #include "RenderWidget.h" #include "SelectionController.h" #include "Settings.h" #include "Widget.h" #include namespace WebCore { using namespace HTMLNames; FocusController::FocusController(Page* page) : m_page(page) , m_isActive(false) , m_isFocused(false) { } void FocusController::setFocusedFrame(PassRefPtr frame) { if (m_focusedFrame == frame) return; RefPtr oldFrame = m_focusedFrame; RefPtr newFrame = frame; m_focusedFrame = newFrame; // Now that the frame is updated, fire events and update the selection focused states of both frames. if (oldFrame && oldFrame->view()) { oldFrame->selection()->setFocused(false); oldFrame->document()->dispatchWindowEvent(eventNames().blurEvent, false, false); } if (newFrame && newFrame->view() && isFocused()) { newFrame->selection()->setFocused(true); newFrame->document()->dispatchWindowEvent(eventNames().focusEvent, false, false); } } Frame* FocusController::focusedOrMainFrame() { if (Frame* frame = focusedFrame()) return frame; return m_page->mainFrame(); } void FocusController::setFocused(bool focused) { if (isFocused() == focused) return; m_isFocused = focused; if (m_focusedFrame && m_focusedFrame->view()) { m_focusedFrame->selection()->setFocused(focused); m_focusedFrame->document()->dispatchWindowEvent(focused ? eventNames().focusEvent : eventNames().blurEvent, false, false); } } static Node* deepFocusableNode(FocusDirection direction, Node* node, KeyboardEvent* event) { // The node we found might be a HTMLFrameOwnerElement, so descend down the frame tree until we find either: // 1) a focusable node, or // 2) the deepest-nested HTMLFrameOwnerElement while (node && node->isFrameOwnerElement()) { HTMLFrameOwnerElement* owner = static_cast(node); if (!owner->contentFrame()) break; Document* document = owner->contentFrame()->document(); node = (direction == FocusDirectionForward) ? document->nextFocusableNode(0, event) : document->previousFocusableNode(0, event); if (!node) { node = owner; break; } } return node; } bool FocusController::setInitialFocus(FocusDirection direction, KeyboardEvent* event) { return advanceFocus(direction, event, true); } bool FocusController::advanceFocus(FocusDirection direction, KeyboardEvent* event, bool initialFocus) { Frame* frame = focusedOrMainFrame(); ASSERT(frame); Document* document = frame->document(); Node* currentNode = document->focusedNode(); // FIXME: Not quite correct when it comes to focus transitions leaving/entering the WebView itself bool caretBrowsing = focusedOrMainFrame()->settings()->caretBrowsingEnabled(); if (caretBrowsing && !currentNode) currentNode = frame->selection()->start().node(); Node* node = (direction == FocusDirectionForward) ? document->nextFocusableNode(currentNode, event) : document->previousFocusableNode(currentNode, event); // If there's no focusable node to advance to, move up the frame tree until we find one. while (!node && frame) { Frame* parentFrame = frame->tree()->parent(); if (!parentFrame) break; Document* parentDocument = parentFrame->document(); HTMLFrameOwnerElement* owner = frame->ownerElement(); if (!owner) break; node = (direction == FocusDirectionForward) ? parentDocument->nextFocusableNode(owner, event) : parentDocument->previousFocusableNode(owner, event); frame = parentFrame; } node = deepFocusableNode(direction, node, event); if (!node) { // We didn't find a node to focus, so we should try to pass focus to Chrome. if (!initialFocus && m_page->chrome()->canTakeFocus(direction)) { document->setFocusedNode(0); setFocusedFrame(0); m_page->chrome()->takeFocus(direction); return true; } // Chrome doesn't want focus, so we should wrap focus. Document* d = m_page->mainFrame()->document(); node = (direction == FocusDirectionForward) ? d->nextFocusableNode(0, event) : d->previousFocusableNode(0, event); node = deepFocusableNode(direction, node, event); if (!node) return false; } ASSERT(node); if (node == document->focusedNode()) // Focus wrapped around to the same node. return true; if (!node->isElementNode()) // FIXME: May need a way to focus a document here. return false; if (node->isFrameOwnerElement()) { // We focus frames rather than frame owners. // FIXME: We should not focus frames that have no scrollbars, as focusing them isn't useful to the user. HTMLFrameOwnerElement* owner = static_cast(node); if (!owner->contentFrame()) return false; document->setFocusedNode(0); setFocusedFrame(owner->contentFrame()); return true; } // FIXME: It would be nice to just be able to call setFocusedNode(node) here, but we can't do // that because some elements (e.g. HTMLInputElement and HTMLTextAreaElement) do extra work in // their focus() methods. Document* newDocument = node->document(); if (newDocument != document) // Focus is going away from this document, so clear the focused node. document->setFocusedNode(0); if (newDocument) setFocusedFrame(newDocument->frame()); if (caretBrowsing) { VisibleSelection newSelection(Position(node, 0), Position(node, 0), DOWNSTREAM); if (frame->shouldChangeSelection(newSelection)) frame->selection()->setSelection(newSelection); } static_cast(node)->focus(false); return true; } static bool relinquishesEditingFocus(Node *node) { ASSERT(node); ASSERT(node->isContentEditable()); Node* root = node->rootEditableElement(); Frame* frame = node->document()->frame(); if (!frame || !root) return false; return frame->editor()->shouldEndEditing(rangeOfContents(root).get()); } static void clearSelectionIfNeeded(Frame* oldFocusedFrame, Frame* newFocusedFrame, Node* newFocusedNode) { if (!oldFocusedFrame || !newFocusedFrame) return; if (oldFocusedFrame->document() != newFocusedFrame->document()) return; SelectionController* s = oldFocusedFrame->selection(); if (s->isNone()) return; bool caretBrowsing = oldFocusedFrame->settings()->caretBrowsingEnabled(); if (caretBrowsing) return; Node* selectionStartNode = s->selection().start().node(); if (selectionStartNode == newFocusedNode || selectionStartNode->isDescendantOf(newFocusedNode) || selectionStartNode->shadowAncestorNode() == newFocusedNode) return; if (Node* mousePressNode = newFocusedFrame->eventHandler()->mousePressNode()) if (mousePressNode->renderer() && !mousePressNode->canStartSelection()) if (Node* root = s->rootEditableElement()) if (Node* shadowAncestorNode = root->shadowAncestorNode()) // Don't do this for textareas and text fields, when they lose focus their selections should be cleared // and then restored when they regain focus, to match other browsers. if (!shadowAncestorNode->hasTagName(inputTag) && !shadowAncestorNode->hasTagName(textareaTag)) return; s->clear(); } bool FocusController::setFocusedNode(Node* node, PassRefPtr newFocusedFrame) { RefPtr oldFocusedFrame = focusedFrame(); RefPtr oldDocument = oldFocusedFrame ? oldFocusedFrame->document() : 0; Node* oldFocusedNode = oldDocument ? oldDocument->focusedNode() : 0; if (oldFocusedNode == node) return true; // FIXME: Might want to disable this check for caretBrowsing if (oldFocusedNode && oldFocusedNode->rootEditableElement() == oldFocusedNode && !relinquishesEditingFocus(oldFocusedNode)) return false; clearSelectionIfNeeded(oldFocusedFrame.get(), newFocusedFrame.get(), node); if (!node) { if (oldDocument) oldDocument->setFocusedNode(0); m_page->editorClient()->setInputMethodState(false); return true; } RefPtr newDocument = node->document(); if (newDocument && newDocument->focusedNode() == node) { m_page->editorClient()->setInputMethodState(node->shouldUseInputMethod()); return true; } if (oldDocument && oldDocument != newDocument) oldDocument->setFocusedNode(0); setFocusedFrame(newFocusedFrame); if (newDocument) newDocument->setFocusedNode(node); m_page->editorClient()->setInputMethodState(node->shouldUseInputMethod()); return true; } void FocusController::setActive(bool active) { if (m_isActive == active) return; m_isActive = active; if (FrameView* view = m_page->mainFrame()->view()) { if (!view->platformWidget()) { view->layoutIfNeededRecursive(); view->updateControlTints(); } } focusedOrMainFrame()->selection()->pageActivationChanged(); if (m_focusedFrame && isFocused()) m_focusedFrame->document()->dispatchWindowEvent(active ? eventNames().focusEvent : eventNames().blurEvent, false, false); } } // namespace WebCore