/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef AnimationController_h #define AnimationController_h #include namespace WebCore { class AnimationControllerPrivate; class Document; class Frame; class RenderObject; class RenderStyle; class AnimationController { public: AnimationController(Frame*); ~AnimationController(); void cancelAnimations(RenderObject*); PassRefPtr updateAnimations(RenderObject*, RenderStyle* newStyle); void setAnimationStartTime(RenderObject*, double t); void setTransitionStartTime(RenderObject*, int property, double t); bool isAnimatingPropertyOnRenderer(RenderObject*, int property, bool isRunningNow) const; void suspendAnimations(Document*); void resumeAnimations(Document*); void updateAnimationTimer(); void startUpdateRenderingDispatcher(); void styleAvailable(); void setWaitingForStyleAvailable(bool waiting) { if (waiting) m_numStyleAvailableWaiters++; else m_numStyleAvailableWaiters--; } private: AnimationControllerPrivate* m_data; unsigned m_numStyleAvailableWaiters; }; } // namespace WebCore #endif // AnimationController_h