/* * Copyright 2006, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RenderThemeAndroid.h" #include "RenderSkinAndroid.h" #include "RenderSkinButton.h" #include "RenderSkinCombo.h" #include "RenderSkinRadio.h" #include "GraphicsContext.h" #include "PlatformGraphicsContext.h" #include "SkCanvas.h" #define MAX_COMBO_HEIGHT 20 // Add a constant amount of padding to the textsize to get the final height of buttons, // so that our button images are large enough to properly fit the text. #define BUTTON_PADDING 18 // Add padding to the fontSize of ListBoxes to get their maximum sizes. // Listboxes often have a specified size. Since we change them into dropdowns, // we want a much smaller height, which encompasses the text. #define LISTBOX_PADDING 5 namespace WebCore { static SkCanvas* getCanvasFromInfo(const RenderObject::PaintInfo& info) { return info.context->platformContext()->mCanvas; } RenderTheme* theme() { static RenderThemeAndroid androidTheme; return &androidTheme; } RenderThemeAndroid::RenderThemeAndroid() { } RenderThemeAndroid::~RenderThemeAndroid() { } void RenderThemeAndroid::close() { } bool RenderThemeAndroid::stateChanged(RenderObject* o, ControlState state) const { if (CheckedState == state) { o->repaint(); return true; } return false; } Color RenderThemeAndroid::platformActiveSelectionBackgroundColor() const { return Color(46, 251, 0); } Color RenderThemeAndroid::platformInactiveSelectionBackgroundColor() const { return Color(255, 255, 0, 255); } Color RenderThemeAndroid::platformActiveSelectionForegroundColor() const { return Color::black; } Color RenderThemeAndroid::platformInactiveSelectionForegroundColor() const { return Color::black; } Color RenderThemeAndroid::platformTextSearchHighlightColor() const { return Color(192, 192, 192); } int RenderThemeAndroid::baselinePosition(const RenderObject* obj) const { // From the description of this function in RenderTheme.h: // A method to obtain the baseline position for a "leaf" control. This will only be used if a baseline // position cannot be determined by examining child content. Checkboxes and radio buttons are examples of // controls that need to do this. // // Our checkboxes and radio buttons need to be offset to line up properly. return RenderTheme::baselinePosition(obj) - 5; } void RenderThemeAndroid::addIntrinsicMargins(RenderStyle* style) const { // Cut out the intrinsic margins completely if we end up using a small font size if (style->fontSize() < 11) return; // Intrinsic margin value. const int m = 2; // FIXME: Using width/height alone and not also dealing with min-width/max-width is flawed. if (style->width().isIntrinsicOrAuto()) { if (style->marginLeft().quirk()) style->setMarginLeft(Length(m, Fixed)); if (style->marginRight().quirk()) style->setMarginRight(Length(m, Fixed)); } if (style->height().isAuto()) { if (style->marginTop().quirk()) style->setMarginTop(Length(m, Fixed)); if (style->marginBottom().quirk()) style->setMarginBottom(Length(m, Fixed)); } } bool RenderThemeAndroid::supportsFocus(ControlPart appearance) { switch (appearance) { case PushButtonPart: case ButtonPart: case TextFieldPart: return true; default: return false; } return false; } void RenderThemeAndroid::adjustButtonStyle(CSSStyleSelector* selector, RenderStyle* style, WebCore::Element* e) const { // Padding code is taken from RenderThemeSafari.cpp // It makes sure we have enough space for the button text. const int padding = 8; style->setPaddingLeft(Length(padding, Fixed)); style->setPaddingRight(Length(padding, Fixed)); style->setMinHeight(Length(style->fontSize() + BUTTON_PADDING, Fixed)); } bool RenderThemeAndroid::paintCheckbox(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& ir) { RenderSkinRadio::Draw(getCanvasFromInfo(i), o->element(), ir, true); return false; } bool RenderThemeAndroid::paintButton(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& ir) { // If it is a disabled button, simply paint it to the master picture. Node* element = o->element(); if (!element->isEnabled()) { RenderSkinButton::Draw(getCanvasFromInfo(i), ir, RenderSkinAndroid::kDisabled); } else { // Store all the important information in the platform context. i.context->platformContext()->storeButtonInfo(element, ir); } // We always return false so we do not request to be redrawn. return false; } bool RenderThemeAndroid::paintRadio(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& ir) { RenderSkinRadio::Draw(getCanvasFromInfo(i), o->element(), ir, false); return false; } void RenderThemeAndroid::setCheckboxSize(RenderStyle* style) const { style->setWidth(Length(19, Fixed)); style->setHeight(Length(19, Fixed)); } void RenderThemeAndroid::setRadioSize(RenderStyle* style) const { // This is the same as checkboxes. setCheckboxSize(style); } void RenderThemeAndroid::adjustTextFieldStyle(CSSStyleSelector* selector, RenderStyle* style, WebCore::Element* e) const { addIntrinsicMargins(style); } bool RenderThemeAndroid::paintTextField(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& ir) { return true; } void RenderThemeAndroid::adjustTextAreaStyle(CSSStyleSelector* selector, RenderStyle* style, WebCore::Element* e) const { addIntrinsicMargins(style); } bool RenderThemeAndroid::paintTextArea(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& ir) { if (o->isMenuList()) { return paintCombo(o, i, ir); } return true; } void RenderThemeAndroid::adjustSearchFieldStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const { addIntrinsicMargins(style); } bool RenderThemeAndroid::paintSearchField(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& ir) { return true; } void RenderThemeAndroid::adjustListboxStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const { style->setPaddingRight(Length(RenderSkinCombo::extraWidth(), Fixed)); style->setMaxHeight(Length(style->fontSize() + LISTBOX_PADDING, Fixed)); addIntrinsicMargins(style); } void RenderThemeAndroid::adjustMenuListStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const { style->setPaddingRight(Length(RenderSkinCombo::extraWidth(), Fixed)); addIntrinsicMargins(style); } bool RenderThemeAndroid::paintCombo(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& ir) { if (o->style() && o->style()->backgroundColor().alpha() == 0) return true; Node* element = o->element(); int height = ir.height(); int y = ir.y(); // If the combo box is too large, leave it at its max height, and center it. if (height > MAX_COMBO_HEIGHT) { y += (height - MAX_COMBO_HEIGHT) >> 1; height = MAX_COMBO_HEIGHT; } return RenderSkinCombo::Draw(getCanvasFromInfo(i), element, ir.x(), y, ir.width(), height); } bool RenderThemeAndroid::paintMenuList(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& ir) { return paintCombo(o, i, ir); } void RenderThemeAndroid::adjustMenuListButtonStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const { // Copied from RenderThemeSafari. const float baseFontSize = 11.0f; const int baseBorderRadius = 5; float fontScale = style->fontSize() / baseFontSize; style->resetPadding(); style->setBorderRadius(IntSize(int(baseBorderRadius + fontScale - 1), int(baseBorderRadius + fontScale - 1))); // FIXME: Round up? const int minHeight = 15; style->setMinHeight(Length(minHeight, Fixed)); style->setLineHeight(RenderStyle::initialLineHeight()); // Found these padding numbers by trial and error. const int padding = 4; style->setPaddingTop(Length(padding, Fixed)); style->setPaddingLeft(Length(padding, Fixed)); // Added to make room for our arrow. style->setPaddingRight(Length(RenderSkinCombo::extraWidth(), Fixed)); } bool RenderThemeAndroid::paintMenuListButton(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& ir) { return paintCombo(o, i, ir); } bool RenderThemeAndroid::supportsFocusRing(const RenderStyle* style) const { return (style->opacity() > 0 && style->hasAppearance() && style->appearance() != TextFieldPart && style->appearance() != SearchFieldPart && style->appearance() != TextAreaPart && style->appearance() != CheckboxPart && style->appearance() != RadioPart && style->appearance() != PushButtonPart && style->appearance() != SquareButtonPart && style->appearance() != ButtonPart && style->appearance() != ButtonBevelPart && style->appearance() != MenulistPart && style->appearance() != MenulistButtonPart ); } }