/* * Copyright 2006, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RenderThemeAndroid.h" #include "Color.h" #include "Element.h" #include "GraphicsContext.h" #include "PlatformGraphicsContext.h" #include "RenderSkinAndroid.h" #include "RenderSkinButton.h" #include "RenderSkinCombo.h" #include "RenderSkinRadio.h" #include "SkCanvas.h" namespace WebCore { // Add a constant amount of padding to the textsize to get the final height // of buttons, so that our button images are large enough to properly fit // the text. const int BUTTON_PADDING = 18; // Add padding to the fontSize of ListBoxes to get their maximum sizes. // Listboxes often have a specified size. Since we change them into // dropdowns, we want a much smaller height, which encompasses the text. const int LISTBOX_PADDING = 5; // This is the color of selection in a textfield. It was obtained by checking // the color of selection in TextViews in the system. const RGBA32 SELECTION_COLOR = makeRGB(255, 146, 0); static SkCanvas* getCanvasFromInfo(const RenderObject::PaintInfo& info) { return info.context->platformContext()->mCanvas; } RenderTheme* theme() { static RenderThemeAndroid androidTheme; return &androidTheme; } PassRefPtr RenderTheme::themeForPage(Page* page) { RefPtr androidTheme = new RenderThemeAndroid(); return androidTheme.release(); } RenderThemeAndroid::RenderThemeAndroid() { } RenderThemeAndroid::~RenderThemeAndroid() { } void RenderThemeAndroid::close() { } bool RenderThemeAndroid::stateChanged(RenderObject* obj, ControlState state) const { if (CheckedState == state) { obj->repaint(); return true; } return false; } Color RenderThemeAndroid::platformActiveSelectionBackgroundColor() const { return Color(SELECTION_COLOR); } Color RenderThemeAndroid::platformInactiveSelectionBackgroundColor() const { return Color(Color::transparent); } Color RenderThemeAndroid::platformActiveSelectionForegroundColor() const { return Color::black; } Color RenderThemeAndroid::platformInactiveSelectionForegroundColor() const { return Color::black; } Color RenderThemeAndroid::platformTextSearchHighlightColor() const { return Color(Color::transparent); } int RenderThemeAndroid::baselinePosition(const RenderObject* obj) const { // From the description of this function in RenderTheme.h: // A method to obtain the baseline position for a "leaf" control. This will only be used if a baseline // position cannot be determined by examining child content. Checkboxes and radio buttons are examples of // controls that need to do this. // // Our checkboxes and radio buttons need to be offset to line up properly. return RenderTheme::baselinePosition(obj) - 2; } void RenderThemeAndroid::addIntrinsicMargins(RenderStyle* style) const { // Cut out the intrinsic margins completely if we end up using a small font size if (style->fontSize() < 11) return; // Intrinsic margin value. const int m = 2; // FIXME: Using width/height alone and not also dealing with min-width/max-width is flawed. if (style->width().isIntrinsicOrAuto()) { if (style->marginLeft().quirk()) style->setMarginLeft(Length(m, Fixed)); if (style->marginRight().quirk()) style->setMarginRight(Length(m, Fixed)); } if (style->height().isAuto()) { if (style->marginTop().quirk()) style->setMarginTop(Length(m, Fixed)); if (style->marginBottom().quirk()) style->setMarginBottom(Length(m, Fixed)); } } bool RenderThemeAndroid::supportsFocus(ControlPart appearance) { switch (appearance) { case PushButtonPart: case ButtonPart: case TextFieldPart: return true; default: return false; } return false; } void RenderThemeAndroid::adjustButtonStyle(CSSStyleSelector*, RenderStyle* style, WebCore::Element*) const { // Padding code is taken from RenderThemeSafari.cpp // It makes sure we have enough space for the button text. const int padding = 8; style->setPaddingLeft(Length(padding, Fixed)); style->setPaddingRight(Length(padding, Fixed)); style->setMinHeight(Length(style->fontSize() + BUTTON_PADDING, Fixed)); } bool RenderThemeAndroid::paintCheckbox(RenderObject* obj, const RenderObject::PaintInfo& info, const IntRect& rect) { RenderSkinRadio::Draw(getCanvasFromInfo(info), obj->node(), rect, true); return false; } bool RenderThemeAndroid::paintButton(RenderObject* obj, const RenderObject::PaintInfo& info, const IntRect& rect) { // If it is a disabled button, simply paint it to the master picture. Node* node = obj->node(); Element* formControlElement = static_cast(node); if (formControlElement && !formControlElement->isEnabledFormControl()) RenderSkinButton::Draw(getCanvasFromInfo(info), rect, RenderSkinAndroid::kDisabled); else // Store all the important information in the platform context. info.context->platformContext()->storeButtonInfo(node, rect); // We always return false so we do not request to be redrawn. return false; } bool RenderThemeAndroid::paintRadio(RenderObject* obj, const RenderObject::PaintInfo& info, const IntRect& rect) { RenderSkinRadio::Draw(getCanvasFromInfo(info), obj->node(), rect, false); return false; } void RenderThemeAndroid::setCheckboxSize(RenderStyle* style) const { style->setWidth(Length(19, Fixed)); style->setHeight(Length(19, Fixed)); } void RenderThemeAndroid::setRadioSize(RenderStyle* style) const { // This is the same as checkboxes. setCheckboxSize(style); } void RenderThemeAndroid::adjustTextFieldStyle(CSSStyleSelector*, RenderStyle* style, WebCore::Element*) const { addIntrinsicMargins(style); } bool RenderThemeAndroid::paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&) { return true; } void RenderThemeAndroid::adjustTextAreaStyle(CSSStyleSelector*, RenderStyle* style, WebCore::Element*) const { addIntrinsicMargins(style); } bool RenderThemeAndroid::paintTextArea(RenderObject* obj, const RenderObject::PaintInfo& info, const IntRect& rect) { if (obj->isMenuList()) return paintCombo(obj, info, rect); return true; } void RenderThemeAndroid::adjustSearchFieldStyle(CSSStyleSelector*, RenderStyle* style, Element*) const { addIntrinsicMargins(style); } bool RenderThemeAndroid::paintSearchField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&) { return true; } void RenderThemeAndroid::adjustListboxStyle(CSSStyleSelector*, RenderStyle* style, Element*) const { style->setPaddingRight(Length(RenderSkinCombo::extraWidth(), Fixed)); style->setMaxHeight(Length(style->fontSize() + LISTBOX_PADDING, Fixed)); addIntrinsicMargins(style); } static void adjustMenuListStyleCommon(RenderStyle* style, Element* e) { // Added to make room for our arrow. style->setPaddingRight(Length(RenderSkinCombo::extraWidth(), Fixed)); } void RenderThemeAndroid::adjustMenuListStyle(CSSStyleSelector*, RenderStyle* style, Element* e) const { adjustMenuListStyleCommon(style, e); addIntrinsicMargins(style); } bool RenderThemeAndroid::paintCombo(RenderObject* obj, const RenderObject::PaintInfo& info, const IntRect& rect) { if (obj->style() && !obj->style()->backgroundColor().alpha()) return true; return RenderSkinCombo::Draw(getCanvasFromInfo(info), obj->node(), rect.x(), rect.y(), rect.width(), rect.height()); } bool RenderThemeAndroid::paintMenuList(RenderObject* obj, const RenderObject::PaintInfo& info, const IntRect& rect) { return paintCombo(obj, info, rect); } void RenderThemeAndroid::adjustMenuListButtonStyle(CSSStyleSelector*, RenderStyle* style, Element* e) const { // Copied from RenderThemeSafari. const float baseFontSize = 11.0f; const int baseBorderRadius = 5; float fontScale = style->fontSize() / baseFontSize; style->resetPadding(); style->setBorderRadius(IntSize(int(baseBorderRadius + fontScale - 1), int(baseBorderRadius + fontScale - 1))); // FIXME: Round up? const int minHeight = 15; style->setMinHeight(Length(minHeight, Fixed)); style->setLineHeight(RenderStyle::initialLineHeight()); // Found these padding numbers by trial and error. const int padding = 4; style->setPaddingTop(Length(padding, Fixed)); style->setPaddingLeft(Length(padding, Fixed)); adjustMenuListStyleCommon(style, e); } bool RenderThemeAndroid::paintMenuListButton(RenderObject* obj, const RenderObject::PaintInfo& info, const IntRect& rect) { return paintCombo(obj, info, rect); } bool RenderThemeAndroid::supportsFocusRing(const RenderStyle* style) const { return style->opacity() > 0 && style->hasAppearance() && style->appearance() != TextFieldPart && style->appearance() != SearchFieldPart && style->appearance() != TextAreaPart && style->appearance() != CheckboxPart && style->appearance() != RadioPart && style->appearance() != PushButtonPart && style->appearance() != SquareButtonPart && style->appearance() != ButtonPart && style->appearance() != ButtonBevelPart && style->appearance() != MenulistPart && style->appearance() != MenulistButtonPart; } } // namespace WebCore