/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * Copyright (C) 2007 Alp Toker * Copyright (C) 2008, Google Inc. All rights reserved. * Copyright (C) 2007-2009 Torch Mobile, Inc * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ImageSource.h" #include "BMPImageDecoder.h" #include "GIFImageDecoder.h" #include "ICOImageDecoder.h" #include "JPEGImageDecoder.h" #include "PNGImageDecoder.h" #include "SharedBuffer.h" #include "XBMImageDecoder.h" #if ENABLE(IMAGE_DECODER_DOWN_SAMPLING) #ifndef IMAGE_DECODER_DOWN_SAMPLING_MAX_NUMBER_OF_PIXELS #define IMAGE_DECODER_DOWN_SAMPLING_MAX_NUMBER_OF_PIXELS (1024 * 1024) #endif #endif namespace WebCore { ImageDecoder* createDecoder(const Vector& data) { // We need at least 4 bytes to figure out what kind of image we're dealing with. int length = data.size(); if (length < 4) return 0; const unsigned char* uContents = (const unsigned char*)data.data(); const char* contents = data.data(); // GIFs begin with GIF8(7 or 9). if (strncmp(contents, "GIF8", 4) == 0) return new GIFImageDecoder(); // Test for PNG. if (uContents[0]==0x89 && uContents[1]==0x50 && uContents[2]==0x4E && uContents[3]==0x47) return new PNGImageDecoder(); // JPEG if (uContents[0]==0xFF && uContents[1]==0xD8 && uContents[2]==0xFF) return new JPEGImageDecoder(); // BMP if (strncmp(contents, "BM", 2) == 0) return new BMPImageDecoder(); // ICOs always begin with a 2-byte 0 followed by a 2-byte 1. // CURs begin with 2-byte 0 followed by 2-byte 2. if (!memcmp(contents, "\000\000\001\000", 4) || !memcmp(contents, "\000\000\002\000", 4)) return new ICOImageDecoder(); // XBMs require 8 bytes of info. if (length >= 8 && strncmp(contents, "#define ", 8) == 0) return new XBMImageDecoder(); // Give up. We don't know what the heck this is. return 0; } ImageSource::ImageSource() : m_decoder(0) { } ImageSource::~ImageSource() { clear(true); } void ImageSource::clear(bool destroyAll, size_t clearBeforeFrame, SharedBuffer* data, bool allDataReceived) { if (!destroyAll) { if (m_decoder) m_decoder->clearFrameBufferCache(clearBeforeFrame); return; } delete m_decoder; m_decoder = 0; if (data) setData(data, allDataReceived); } bool ImageSource::initialized() const { return m_decoder; } void ImageSource::setData(SharedBuffer* data, bool allDataReceived) { // Make the decoder by sniffing the bytes. // This method will examine the data and instantiate an instance of the appropriate decoder plugin. // If insufficient bytes are available to determine the image type, no decoder plugin will be // made. if (!m_decoder) { m_decoder = createDecoder(data->buffer()); #if ENABLE(IMAGE_DECODER_DOWN_SAMPLING) if (m_decoder) m_decoder->setMaxNumPixels(IMAGE_DECODER_DOWN_SAMPLING_MAX_NUMBER_OF_PIXELS); #endif } if (m_decoder) m_decoder->setData(data, allDataReceived); } String ImageSource::filenameExtension() const { return m_decoder ? m_decoder->filenameExtension() : String(); } bool ImageSource::isSizeAvailable() { if (!m_decoder) return false; return m_decoder->isSizeAvailable(); } IntSize ImageSource::size() const { if (!m_decoder) return IntSize(); return m_decoder->size(); } IntSize ImageSource::frameSizeAtIndex(size_t index) const { if (!m_decoder) return IntSize(); return m_decoder->frameSizeAtIndex(index); } int ImageSource::repetitionCount() { if (!m_decoder) return cAnimationNone; return m_decoder->repetitionCount(); } size_t ImageSource::frameCount() const { return m_decoder ? m_decoder->frameCount() : 0; } NativeImagePtr ImageSource::createFrameAtIndex(size_t index) { if (!m_decoder) return 0; RGBA32Buffer* buffer = m_decoder->frameBufferAtIndex(index); if (!buffer || buffer->status() == RGBA32Buffer::FrameEmpty) return 0; // Zero-height images can cause problems for some ports. If we have an // empty image dimension, just bail. if (size().isEmpty()) return 0; // Return the buffer contents as a native image. For some ports, the data // is already in a native container, and this just increments its refcount. return buffer->asNewNativeImage(); } bool ImageSource::frameIsCompleteAtIndex(size_t index) { if (!m_decoder) return false; RGBA32Buffer* buffer = m_decoder->frameBufferAtIndex(index); return buffer && buffer->status() == RGBA32Buffer::FrameComplete; } float ImageSource::frameDurationAtIndex(size_t index) { if (!m_decoder) return 0; RGBA32Buffer* buffer = m_decoder->frameBufferAtIndex(index); if (!buffer || buffer->status() == RGBA32Buffer::FrameEmpty) return 0; // Many annoying ads specify a 0 duration to make an image flash as quickly // as possible. We follow WinIE's behavior and use a duration of 100 ms // for any frames that specify a duration of <= 50 ms. See // or Radar 4051389 for // more. const float duration = buffer->duration() / 1000.0f; return (duration < 0.051f) ? 0.100f : duration; } bool ImageSource::frameHasAlphaAtIndex(size_t index) { // When a frame has not finished decoding, always mark it as having alpha. // Ports that check the result of this function to determine their // compositing op need this in order to not draw the undecoded portion as // black. // TODO: Perhaps we should ensure that each individual decoder returns true // in this case. return frameIsCompleteAtIndex(index) ? m_decoder->frameBufferAtIndex(index)->hasAlpha() : true; } }