/* * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. * Copyright (C) 2008 Eric Seidel * Copyright (C) 2007-2008 Torch Mobile, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Pattern_h #define Pattern_h #include #include #include #include "TransformationMatrix.h" #if PLATFORM(CG) typedef struct CGPattern* CGPatternRef; typedef CGPatternRef PlatformPatternPtr; #elif PLATFORM(CAIRO) #include typedef cairo_pattern_t* PlatformPatternPtr; #elif PLATFORM(SKIA) || PLATFORM(SGL) class SkShader; typedef SkShader* PlatformPatternPtr; #elif PLATFORM(QT) #include typedef QBrush PlatformPatternPtr; #elif PLATFORM(WX) #if USE(WXGC) class wxGraphicsBrush; typedef wxGraphicsBrush* PlatformPatternPtr; #else class wxBrush; typedef wxBrush* PlatformPatternPtr; #endif // USE(WXGC) #elif PLATFORM(HAIKU) #include typedef pattern* PlatformPatternPtr; #elif PLATFORM(WINCE) typedef void* PlatformPatternPtr; #endif namespace WebCore { class TransformationMatrix; class Image; class Pattern : public RefCounted { public: static PassRefPtr create(Image* tileImage, bool repeatX, bool repeatY) { return adoptRef(new Pattern(tileImage, repeatX, repeatY)); } virtual ~Pattern(); Image* tileImage() const { return m_tileImage.get(); } // Pattern space is an abstract space that maps to the default user space by the transformation 'userSpaceTransformation' PlatformPatternPtr createPlatformPattern(const TransformationMatrix& userSpaceTransformation) const; void setPatternSpaceTransform(const TransformationMatrix& patternSpaceTransformation) { m_patternSpaceTransformation = patternSpaceTransformation; } private: Pattern(Image*, bool repeatX, bool repeatY); RefPtr m_tileImage; bool m_repeatX; bool m_repeatY; TransformationMatrix m_patternSpaceTransformation; }; } //namespace #endif