/* * Copyright 2010, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "BaseTile.h" #if USE(ACCELERATED_COMPOSITING) #include "GLUtils.h" #include "SkBitmap.h" #include "SkBitmapRef.h" #include "SkCanvas.h" #include "TilesManager.h" #include #include #include #include #ifdef DEBUG #include #include #include #undef XLOG #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "BaseTile", __VA_ARGS__) #else #undef XLOG #define XLOG(...) #endif // DEBUG namespace WebCore { #ifdef DEBUG_COUNT static int gBaseTextureCount = 0; int BaseTile::count() { return gBaseTextureCount; } #endif BaseTile::BaseTile(TiledPage* page, int x, int y, int quality) : m_page(page) , m_texture(0) , m_x(x) , m_y(y) , m_quality(quality) , m_scale(1) { #ifdef DEBUG_COUNT gBaseTextureCount++; #endif } BaseTile::~BaseTile() { removeTexture(); setUsedLevel(-1); #ifdef DEBUG_COUNT gBaseTextureCount--; #endif } void BaseTile::reserveTexture() { android::Mutex::Autolock lock(m_varLock); m_texture = TilesManager::instance()->getAvailableTexture(this); XLOG("%x (%d, %d) reserveTexture res: %x...", this, x(), y(), m_texture); } void BaseTile::removeTexture() { android::Mutex::Autolock lock(m_varLock); XLOG("%x removeTexture res: %x...", this, m_texture); m_texture = 0; } void BaseTile::setUsedLevel(int usedLevel) { if (m_texture) m_texture->setUsedLevel(usedLevel); } // Called from the main GL thread void BaseTile::draw(float transparency, SkRect& rect) { m_varLock.lock(); BackedDoubleBufferedTexture* texture = m_texture; m_varLock.unlock(); if (!m_texture) { XLOG("%x (%d, %d) trying to draw, but no m_texture!", this, x(), y()); return; } PaintingInfo info(m_x, m_y, m_page->glWebViewState()); TextureInfo* textureInfo = texture->consumerLock(); if (!textureInfo) { XLOG("%x (%d, %d) trying to draw, but no textureInfo!", this, x(), y()); texture->consumerRelease(); return; } if (texture->consumerTextureSimilar(info)) { TilesManager::instance()->shader()->drawQuad(rect, textureInfo->m_textureId, transparency); } texture->consumerRelease(); } bool BaseTile::isBitmapReady() { if (!m_texture) return false; if (m_texture->owner() != this) return false; PaintingInfo info(m_x, m_y, m_page->glWebViewState()); return m_texture->consumerTextureUpToDate(info); } // Called from the texture generation thread bool BaseTile::paintBitmap() { m_varLock.lock(); BackedDoubleBufferedTexture* texture = m_texture; bool available = false; if (texture) available = texture->acquireForPainting(); m_varLock.unlock(); if (!texture || !available) return false; // at this point we can safely check the ownership // (if the texture got transferred to another BaseTile // under us) if (texture->owner() != this || texture->usedLevel() > 1) { texture->setBusy(false); return false; } PaintingInfo info(m_x, m_y, m_page->glWebViewState()); if (texture->consumerTextureUpToDate(info)) { texture->setBusy(false); return true; } TextureInfo* textureInfo = texture->producerLock(); if (!textureInfo) { texture->setBusy(false); return false; } float tileWidth = textureInfo->m_width; float tileHeight = textureInfo->m_height; float scale = m_scale / m_quality; float invScale = 1 / scale; float w = tileWidth * invScale; float h = tileHeight * invScale; SkCanvas* canvas = texture->canvas(); canvas->save(); canvas->scale(scale, scale); canvas->translate(-m_x*w, -m_y*h); bool didPaint = m_page->paintBaseLayerContent(canvas); canvas->restore(); #ifdef DEBUG SkPaint paint; paint.setARGB(128, 255, 0, 0); paint.setStrokeWidth(3); canvas->drawLine(0, 0, tileWidth, tileHeight, paint); paint.setARGB(128, 0, 255, 0); canvas->drawLine(0, tileHeight, tileWidth, 0, paint); paint.setARGB(128, 0, 0, 255); canvas->drawLine(0, 0, tileWidth, 0, paint); canvas->drawLine(tileWidth, 0, tileWidth, tileHeight, paint); #endif texture->update(textureInfo, info); texture->setPainter(this); texture->setBusy(false); texture->producerRelease(); return didPaint; } } // namespace WebCore #endif // USE(ACCELERATED_COMPOSITING)