/* * Copyright 2010, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "BaseTile.h" #if USE(ACCELERATED_COMPOSITING) #include "GLUtils.h" #include "SkBitmap.h" #include "SkBitmapRef.h" #include "SkCanvas.h" #include "TilesManager.h" #include #include #include #include #include #ifdef DEBUG #include #include #include #undef XLOG #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "BaseTile", __VA_ARGS__) #else #undef XLOG #define XLOG(...) #endif // DEBUG namespace WebCore { #ifdef DEBUG_COUNT static int gBaseTileCount = 0; int BaseTile::count() { return gBaseTileCount; } #endif BaseTile::BaseTile(TiledPage* page, int x, int y) : m_page(page) , m_x(x) , m_y(y) , m_texture(0) , m_scale(1) { #ifdef DEBUG_COUNT gBaseTileCount++; #endif } BaseTile::~BaseTile() { #ifdef DEBUG_COUNT gBaseTileCount--; #endif } // All the following functions must be called from the main GL thread. void BaseTile::reserveTexture() { BackedDoubleBufferedTexture* texture = TilesManager::instance()->getAvailableTexture(this); // We update atomically, so paintBitmap() can see the correct value android_atomic_acquire_store((int32_t)texture, (int32_t*)&m_texture); XLOG("%x (%d, %d) reserveTexture res: %x...", this, x(), y(), m_texture); } void BaseTile::removeTexture() { XLOG("%x removeTexture res: %x...", this, m_texture); // We update atomically, so paintBitmap() can see the correct value android_atomic_acquire_store(0, (int32_t*)&m_texture); } void BaseTile::setScale(float scale) { m_scale = scale; // FIXME: the following two lines force a memory barrier which causes // m_scale to be observable on other cores. We should replace this // with a dedicated system function if/when available. int32_t tempValue = 0; android_atomic_acquire_load(&tempValue); } void BaseTile::setUsedLevel(int usedLevel) { if (m_texture) m_texture->setUsedLevel(usedLevel); } void BaseTile::draw(float transparency, SkRect& rect) { if (!m_texture) { XLOG("%x (%d, %d) trying to draw, but no m_texture!", this, x(), y()); return; } PaintingInfo info(m_x, m_y, m_page->glWebViewState()); TextureInfo* textureInfo = m_texture->consumerLock(); if (!textureInfo) { XLOG("%x (%d, %d) trying to draw, but no textureInfo!", this, x(), y()); m_texture->consumerRelease(); return; } if (m_texture->consumerTextureSimilar(info)) { TilesManager::instance()->shader()->drawQuad(rect, textureInfo->m_textureId, transparency); } m_texture->consumerRelease(); } bool BaseTile::isBitmapReady() { if (!m_texture) return false; if (m_texture->owner() != this) return false; PaintingInfo info(m_x, m_y, m_page->glWebViewState()); return m_texture->consumerTextureUpToDate(info); } // This is called from the texture generation thread void BaseTile::paintBitmap() { const int x = m_x; const int y = m_y; TiledPage* tiledPage = m_page; // We acquire the texture atomically. Once we have it, we // can continue with it, and m_texture can be updated without // consequences. BackedDoubleBufferedTexture* texture = reinterpret_cast( android_atomic_release_load((int32_t*)&m_texture)); // The loading of m_texture forces the execution of a memory barrier, // which ensures that we are observing the most recent value of m_scale // written by another core. float scale = m_scale; if (!texture) return; TextureInfo* textureInfo = texture->producerLock(); // at this point we can safely check the ownership // (if the texture got transferred to another BaseTile // under us) if (texture->owner() != this || texture->usedLevel() > 1) { texture->producerRelease(); return; } PaintingInfo info(x, y, tiledPage->glWebViewState()); if (texture->consumerTextureUpToDate(info)) { texture->producerRelease(); return; } float tileWidth = textureInfo->m_width; float tileHeight = textureInfo->m_height; const float invScale = 1 / scale; float w = tileWidth * invScale; float h = tileHeight * invScale; SkCanvas* canvas = texture->canvas(); canvas->save(); canvas->scale(scale, scale); canvas->translate(-x * w, -y * h); tiledPage->paintBaseLayerContent(canvas); canvas->restore(); #ifdef DEBUG SkPaint paint; paint.setARGB(128, 255, 0, 0); paint.setStrokeWidth(3); canvas->drawLine(0, 0, tileWidth, tileHeight, paint); paint.setARGB(128, 0, 255, 0); canvas->drawLine(0, tileHeight, tileWidth, 0, paint); paint.setARGB(128, 0, 0, 255); canvas->drawLine(0, 0, tileWidth, 0, paint); canvas->drawLine(tileWidth, 0, tileWidth, tileHeight, paint); #endif texture->producerUpdate(this, textureInfo, info); } } // namespace WebCore #endif // USE(ACCELERATED_COMPOSITING)