/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef WebCore_BitmapAllocatorAndroid_DEFINED #define WebCore_BitmapAllocatorAndroid_DEFINED #include "SkBitmap.h" namespace WebCore { class SharedBuffer; class SharedBufferStream; /** Returns a custom allocator that takes advantage of ashmem and global pools to best manage the pixel memory for a decoded image. This should be used for images that are logically immutable, and can be re-decoded at will based on available memory. */ class BitmapAllocatorAndroid : public SkBitmap::Allocator { public: BitmapAllocatorAndroid(SharedBuffer* data, int sampleSize); virtual ~BitmapAllocatorAndroid(); // overrides virtual bool allocPixelRef(SkBitmap*, SkColorTable*); private: SharedBufferStream* fStream; int fSampleSize; }; } #endif