/* * Copyright 2010, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "DoubleBufferedTexture.h" #include "GLUtils.h" #define LOG_NDEBUG 1 #define LOG_TAG "DoubleBufferedTexture.cpp" #include namespace WebCore { DoubleBufferedTexture::DoubleBufferedTexture(EGLContext sharedContext) { // the mutex ensures that the variables are not used in any other thread // until the constructor has the opportunity to initialize them android::Mutex::Autolock lock(m_varLock); m_display = eglGetCurrentDisplay(); m_pContext = EGL_NO_CONTEXT; m_cContext = sharedContext; m_writeableTexture = GL_NO_TEXTURE; m_lockedConsumerTexture = GL_NO_TEXTURE; m_supportsEGLImage = GLUtils::isEGLImageSupported(); } SharedTexture* DoubleBufferedTexture::getWriteableTexture() { return (m_writeableTexture == &m_textureA) ? &m_textureA : &m_textureB; } SharedTexture* DoubleBufferedTexture::getReadableTexture() { return (m_writeableTexture != &m_textureA) ? &m_textureA : &m_textureB; } EGLContext DoubleBufferedTexture::producerAcquireContext() { // ensure that the constructor has completed and all values are initialized android::Mutex::Autolock lock(m_varLock); if (m_pContext != EGL_NO_CONTEXT) { LOGV("AquireContext has previously generated a context.\n"); return m_pContext; } // check to see if a context already exists on this thread EGLContext context = eglGetCurrentContext(); // if no context exists then create one if (context == EGL_NO_CONTEXT) { EGLContext sharedContext = m_supportsEGLImage ? EGL_NO_CONTEXT : m_cContext; context = GLUtils::createBackgroundContext(sharedContext); } if (context == EGL_NO_CONTEXT) { LOGE("eglCreateContext failed"); return EGL_NO_CONTEXT; } // initialize the producer's textures m_textureA.lock(); m_textureB.lock(); m_textureA.initSourceTexture(); m_textureB.initSourceTexture(); LOGV("Initialized Textures A/B (%d:%d)", m_textureA.getSourceTextureId(), m_textureB.getSourceTextureId()); m_textureA.unlock(); m_textureB.unlock(); // select a front buffer m_writeableTexture = &m_textureA; m_pContext = context; return context; } TextureInfo* DoubleBufferedTexture::producerLock() { SharedTexture* sharedTex = getWriteableTexture(); LOGV("Acquiring P Lock (%d)", sharedTex->getSourceTextureId()); TextureInfo* texInfo = sharedTex->lockSource(); LOGV("Acquired P Lock"); return texInfo; } void DoubleBufferedTexture::producerRelease() { // get the front texture and cache the id SharedTexture* sharedTex = getWriteableTexture(); LOGV("Releasing P Lock (%d)", sharedTex->getSourceTextureId()); sharedTex->releaseSource(); // swap the front and back buffers m_varLock.lock(); m_writeableTexture = (sharedTex == &m_textureA) ? &m_textureB : &m_textureA; LOGV("Released P Lock (%d)", sharedTex->getSourceTextureId()); m_varLock.unlock(); } TextureInfo* DoubleBufferedTexture::consumerLock() { m_varLock.lock(); SharedTexture* sharedTex = getReadableTexture(); LOGV("Acquiring C Lock (%d)", sharedTex->getSourceTextureId()); m_lockedConsumerTexture = sharedTex; m_varLock.unlock(); TextureInfo* texInfo = sharedTex->lockTarget(); LOGV("Acquired C Lock"); if (!texInfo) LOGV("Released C Lock (Empty)"); return texInfo; } void DoubleBufferedTexture::consumerRelease() { android::Mutex::Autolock lock(m_varLock); // we must check to see what texture the consumer had locked since the // producer may have swapped out the front buffer SharedTexture* sharedTex = m_lockedConsumerTexture; sharedTex->releaseTarget(); LOGV("Released C Lock (%d)", sharedTex->getSourceTextureId()); } } // namespace WebCore