/* ** ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "config.h" #include "ImageDecoder.h" #include "ImageSource.h" #include "IntSize.h" #include "NotImplemented.h" #include "SharedBuffer.h" #include "PlatformString.h" #include "JavaSharedClient.h" #include "SkBitmapRef.h" #include "SkImageRef.h" #include "SkImageDecoder.h" #include "SkStream.h" #include "SkTemplates.h" SkPixelRef* SkCreateRLEPixelRef(const SkBitmap& src); //#define TRACE_SUBSAMPLE_BITMAPS //#define TRACE_RLE_BITMAPS #include "SkImageRef_GlobalPool.h" #include "SkImageRef_ashmem.h" // made this up, so we don't waste a file-descriptor on small images, plus // we don't want to lose too much on the round-up to a page size (4K) #define MIN_ASHMEM_ALLOC_SIZE (32*1024) // don't use RLE for images smaller than this, since they incur a drawing cost // (and don't work as patterns yet) we only want to use RLE when we must #define MIN_RLE_ALLOC_SIZE (512*1024) static bool should_use_ashmem(const SkBitmap& bm) { return bm.getSize() >= MIN_ASHMEM_ALLOC_SIZE; } /* Images larger than this should be subsampled. Using ashmem, the decoded pixels will be purged as needed, so this value can be pretty large. Making it too small hurts image quality (e.g. abc.com background). 2Meg works for the sites I've tested, but if we hit important sites that need more, we should try increasing it and see if it has negative impact on performance (i.e. we end up thrashing because we need to keep decoding images that have been purged. Perhaps this value should be some fraction of the available RAM... */ static size_t computeMaxBitmapSizeForCache() { return 2*1024*1024; } /* 8bit images larger than this should be recompressed in RLE, to reduce on the imageref cache. Downside: performance, since we have to decode/encode and then rle-decode when we draw. */ static bool shouldReencodeAsRLE(const SkBitmap& bm) { const SkBitmap::Config c = bm.config(); return (SkBitmap::kIndex8_Config == c || SkBitmap::kA8_Config == c) && bm.width() >= 64 // narrower than this won't compress well in RLE && bm.getSize() > MIN_RLE_ALLOC_SIZE; } /////////////////////////////////////////////////////////////////////////////// class PrivateAndroidImageSourceRec : public SkBitmapRef { public: PrivateAndroidImageSourceRec(const SkBitmap& bm, int origWidth, int origHeight, int sampleSize) : SkBitmapRef(bm), fSampleSize(sampleSize), fAllDataReceived(false) { this->setOrigSize(origWidth, origHeight); } int fSampleSize; bool fAllDataReceived; }; namespace WebCore { class SharedBufferStream : public SkMemoryStream { public: SharedBufferStream(SharedBuffer* buffer) : SkMemoryStream(buffer->data(), buffer->size(), false) { fBuffer = buffer; buffer->ref(); } virtual ~SharedBufferStream() { // we can't necessarily call fBuffer->deref() here, as we may be // in a different thread from webkit, and SharedBuffer is not // threadsafe. Therefore we defer it until it can be executed in the // webkit thread. // SkDebugf("-------- enqueue buffer %p for deref\n", fBuffer); JavaSharedClient::EnqueueFunctionPtr(CallDeref, fBuffer); } private: // don't allow this to change our data. should not get called, but we // override here just to be sure virtual void setMemory(const void* data, size_t length, bool copyData) { sk_throw(); } // we share ownership of this with webkit SharedBuffer* fBuffer; // will be invoked in the webkit thread static void CallDeref(void* buffer) { // SkDebugf("-------- call deref on buffer %p\n", buffer); ((SharedBuffer*)buffer)->deref(); } }; /////////////////////////////////////////////////////////////////////////////// ImageSource::ImageSource() { m_decoder.m_image = NULL; } ImageSource::~ImageSource() { delete m_decoder.m_image; } bool ImageSource::initialized() const { return m_decoder.m_image != NULL; } static int computeSampleSize(const SkBitmap& bitmap) { const size_t maxSize = computeMaxBitmapSizeForCache(); size_t size = bitmap.getSize(); int sampleSize = 1; while (size > maxSize) { sampleSize <<= 1; size >>= 2; } #ifdef TRACE_SUBSAMPLE_BITMAPS if (sampleSize > 1) { SkDebugf("------- bitmap [%d %d] config=%d origSize=%d predictSize=%d sampleSize=%d\n", bitmap.width(), bitmap.height(), bitmap.config(), bitmap.getSize(), size, sampleSize); } #endif return sampleSize; } static SkPixelRef* convertToRLE(SkBitmap* bm, const void* data, size_t len) { if (!shouldReencodeAsRLE(*bm)) { return NULL; } SkBitmap tmp; if (!SkImageDecoder::DecodeMemory(data, len, &tmp) || !tmp.getPixels()) { return NULL; } SkPixelRef* ref = SkCreateRLEPixelRef(tmp); if (NULL == ref) { return NULL; } #ifdef TRACE_RLE_BITMAPS SkDebugf("---- reencode bitmap as RLE: [%d %d] encodeSize=%d\n", tmp.width(), tmp.height(), len); #endif bm->setConfig(SkBitmap::kRLE_Index8_Config, tmp.width(), tmp.height()); return ref; } void ImageSource::clearURL() { m_decoder.m_url.reset(); } void ImageSource::setURL(const String& url) { if (url.startsWith("data:")) { clearURL(); } else { m_decoder.m_url.setUTF16(url.characters(), url.length()); } } void ImageSource::setData(SharedBuffer* data, bool allDataReceived) { if (NULL == m_decoder.m_image) { SkBitmap tmp; SkMemoryStream stream(data->data(), data->size(), false); SkImageDecoder* codec = SkImageDecoder::Factory(&stream); SkAutoTDelete ad(codec); if (!codec || !codec->decode(&stream, &tmp, SkBitmap::kNo_Config, SkImageDecoder::kDecodeBounds_Mode)) { return; } int origW = tmp.width(); int origH = tmp.height(); int sampleSize = computeSampleSize(tmp); if (sampleSize > 1) { codec->setSampleSize(sampleSize); stream.rewind(); if (!codec->decode(&stream, &tmp, SkBitmap::kNo_Config, SkImageDecoder::kDecodeBounds_Mode)) { return; } } m_decoder.m_image = new PrivateAndroidImageSourceRec(tmp, origW, origH, sampleSize); // SkDebugf("----- started: [%d %d] %s\n", origW, origH, m_decoder.m_url.c_str()); } PrivateAndroidImageSourceRec* decoder = m_decoder.m_image; if (allDataReceived && !decoder->fAllDataReceived) { decoder->fAllDataReceived = true; SkBitmap* bm = &decoder->bitmap(); SkPixelRef* ref = convertToRLE(bm, data->data(), data->size()); if (NULL == ref) { SkStream* strm = new SharedBufferStream(data); // imageref now owns the stream object if (should_use_ashmem(*bm)) { // SkDebugf("---- use ashmem for image [%d %d]\n", bm->width(), bm->height()); ref = new SkImageRef_ashmem(strm, bm->config(), decoder->fSampleSize); } else { // SkDebugf("---- use globalpool for image [%d %d]\n", bm->width(), bm->height()); ref = new SkImageRef_GlobalPool(strm, bm->config(), decoder->fSampleSize); } // SkDebugf("----- allDataReceived [%d %d]\n", bm->width(), bm->height()); } // we promise to never change the pixels (makes picture recording fast) ref->setImmutable(); // give it the URL if we have one ref->setURI(m_decoder.m_url); // our bitmap is now the only owner of the imageref bm->setPixelRef(ref)->unref(); // SkDebugf("---- finished: [%d %d] %s\n", bm->width(), bm->height(), ref->getURI()); } } bool ImageSource::isSizeAvailable() { return m_decoder.m_image != NULL; } IntSize ImageSource::size() const { if (m_decoder.m_image) { return IntSize(m_decoder.m_image->origWidth(), m_decoder.m_image->origHeight()); } return IntSize(0, 0); } int ImageSource::repetitionCount() { return 1; // A property with value 0 means loop forever. } size_t ImageSource::frameCount() const { // i.e. 0 frames if we're not decoded, or 1 frame if we are return m_decoder.m_image != NULL; } SkBitmapRef* ImageSource::createFrameAtIndex(size_t index) { SkASSERT(index == 0); SkASSERT(m_decoder.m_image != NULL); m_decoder.m_image->ref(); return m_decoder.m_image; } float ImageSource::frameDurationAtIndex(size_t index) { SkASSERT(index == 0); float duration = 0; // Many annoying ads specify a 0 duration to make an image flash as quickly as possible. // We follow Firefox's behavior and use a duration of 100 ms for any frames that specify // a duration of <= 10 ms. See gfxImageFrame::GetTimeout in Gecko or Radar 4051389 for more. if (duration <= 0.010f) duration = 0.100f; return duration; } bool ImageSource::frameHasAlphaAtIndex(size_t index) { SkASSERT(0 == index); if (NULL == m_decoder.m_image) return true; // if we're not sure, assume the worse-case const PrivateAndroidImageSourceRec& decoder = *m_decoder.m_image; // if we're 16bit, we know even without all the data available if (decoder.bitmap().getConfig() == SkBitmap::kRGB_565_Config) return false; if (!decoder.fAllDataReceived) return true; // if we're not sure, assume the worse-case return !decoder.bitmap().isOpaque(); } bool ImageSource::frameIsCompleteAtIndex(size_t index) { SkASSERT(0 == index); return m_decoder.m_image && m_decoder.m_image->fAllDataReceived; } void ImageSource::clear() { // do nothing, since the cache is managed elsewhere } IntSize ImageSource::frameSizeAtIndex(size_t index) const { // for now, all (1) of our frames are the same size return this->size(); } }