/* * Copyright 2010, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TileSet_h #define TileSet_h #if USE(ACCELERATED_COMPOSITING) #include "BaseTile.h" #include "Vector.h" namespace WebCore { /** * This purpose of this class is to act as a container for BaseTiles that need * to upload their contents to the GPU. A TiledPage creates a new TileSet and * provides the set with identifying characteristics of the TiledPage's current * state (see constructor). This information allows the consumer of the TileSet * to determine if an equivalent TileSet already exists in the upload pipeline. */ class TileSet { public: #ifdef DEBUG_COUNT static int count(); #endif TileSet(TiledPage* tiledPage, int nbRows, int nbCols); ~TileSet(); bool operator==(const TileSet& set); void paint(); void add(BaseTile* texture) { m_tiles.append(texture); } TiledPage* page() { return m_tiledPage; } private: Vector m_tiles; TiledPage* m_tiledPage; int m_nbRows; int m_nbCols; }; } // namespace WebCore #endif // USE(ACCELERATED_COMPOSITING) #endif // TileSet_h