/* * Copyright 2010, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TilesManager_h #define TilesManager_h #if USE(ACCELERATED_COMPOSITING) #include "BackedDoubleBufferedTexture.h" #include "BaseTile.h" #include "ShaderProgram.h" #include "TexturesGenerator.h" #include "TiledPage.h" #include namespace WebCore { class TileSet; class TilesManager { public: static TilesManager* instance(); void schedulePaintForTileSet(TileSet* set) { m_pixmapsGenerationThread->schedulePaintForTileSet(set); } void removeSetsWithPage(TiledPage* page) { m_pixmapsGenerationThread->removeSetsWithPage(page); } ShaderProgram* shader() { return &m_shader; } BackedDoubleBufferedTexture* getAvailableTexture(BaseTile* owner); void markGeneratorAsReady() { android::Mutex::Autolock lock(m_generatorLock); m_generatorReadyCond.signal(); } void printTextures(); void enableTextures(); void resetTextureUsage(TiledPage* page); void paintTexturesDefault(); static int maxTextureCount(); static float tileWidth(); static float tileHeight(); private: TilesManager(); void waitForGenerator() { android::Mutex::Autolock lock(m_generatorLock); m_generatorReadyCond.wait(m_generatorLock); } Vector m_textures; bool m_generatorReady; sp m_pixmapsGenerationThread; android::Mutex m_texturesLock; android::Mutex m_generatorLock; android::Condition m_generatorReadyCond; static TilesManager* gInstance; ShaderProgram m_shader; }; } // namespace WebCore #endif // USE(ACCELERATED_COMPOSITING) #endif // TilesManager_h