/* * Copyright (C) 2010 Apple Inc. All rights reserved. * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(3D_CANVAS) #include "GraphicsContext3D.h" #include "Image.h" #include #include #include #include #include namespace WebCore { bool GraphicsContext3D::getImageData(Image* image, unsigned int format, unsigned int type, bool premultiplyAlpha, Vector& outputVector) { if (!image) return false; CGImageRef cgImage; RetainPtr decodedImage; if (image->data()) { ImageSource decoder(false); decoder.setData(image->data(), true); if (!decoder.frameCount()) return false; decodedImage = decoder.createFrameAtIndex(0); cgImage = decodedImage.get(); } else cgImage = image->nativeImageForCurrentFrame(); if (!cgImage) return false; size_t width = CGImageGetWidth(cgImage); size_t height = CGImageGetHeight(cgImage); if (!width || !height || CGImageGetBitsPerComponent(cgImage) != 8) return false; size_t componentsPerPixel = CGImageGetBitsPerPixel(cgImage) / 8; SourceDataFormat srcDataFormat = kSourceFormatRGBA8; AlphaOp neededAlphaOp = kAlphaDoNothing; switch (CGImageGetAlphaInfo(cgImage)) { case kCGImageAlphaPremultipliedFirst: case kCGImageAlphaFirst: case kCGImageAlphaNoneSkipFirst: return false; case kCGImageAlphaPremultipliedLast: // This is a special case for texImage2D with HTMLCanvasElement input, // in which case image->data() should be null. ASSERT(!image->data()); if (!premultiplyAlpha) neededAlphaOp = kAlphaDoUnmultiply; switch (componentsPerPixel) { case 2: srcDataFormat = kSourceFormatRA8; break; case 4: srcDataFormat = kSourceFormatRGBA8; break; default: return false; } break; case kCGImageAlphaLast: if (premultiplyAlpha) neededAlphaOp = kAlphaDoPremultiply; switch (componentsPerPixel) { case 1: srcDataFormat = kSourceFormatA8; break; case 2: srcDataFormat = kSourceFormatRA8; break; case 4: srcDataFormat = kSourceFormatRGBA8; break; default: return false; } break; case kCGImageAlphaNoneSkipLast: switch (componentsPerPixel) { case 2: srcDataFormat = kSourceFormatRA8; break; case 4: srcDataFormat = kSourceFormatRGBA8; break; default: return false; } case kCGImageAlphaNone: switch (componentsPerPixel) { case 1: srcDataFormat = kSourceFormatR8; break; case 3: srcDataFormat = kSourceFormatRGB8; break; default: return false; } break; default: return false; } RetainPtr pixelData; pixelData.adoptCF(CGDataProviderCopyData(CGImageGetDataProvider(cgImage))); if (!pixelData) return false; const UInt8* rgba = CFDataGetBytePtr(pixelData.get()); outputVector.resize(width * height * 4); unsigned int srcUnpackAlignment = 0; size_t bytesPerRow = CGImageGetBytesPerRow(cgImage); unsigned int padding = bytesPerRow - componentsPerPixel * width; if (padding) { srcUnpackAlignment = padding + 1; while (bytesPerRow % srcUnpackAlignment) ++srcUnpackAlignment; } bool rt = packPixels(rgba, srcDataFormat, width, height, srcUnpackAlignment, format, type, neededAlphaOp, outputVector.data()); return rt; } void GraphicsContext3D::paintToCanvas(const unsigned char* imagePixels, int imageWidth, int imageHeight, int canvasWidth, int canvasHeight, CGContextRef context) { if (!imagePixels || imageWidth <= 0 || imageHeight <= 0 || canvasWidth <= 0 || canvasHeight <= 0 || !context) return; int rowBytes = imageWidth * 4; RetainPtr dataProvider(AdoptCF, CGDataProviderCreateWithData(0, imagePixels, rowBytes * imageHeight, 0)); RetainPtr colorSpace(AdoptCF, CGColorSpaceCreateDeviceRGB()); RetainPtr cgImage(AdoptCF, CGImageCreate(imageWidth, imageHeight, 8, 32, rowBytes, colorSpace.get(), kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host, dataProvider.get(), 0, false, kCGRenderingIntentDefault)); // CSS styling may cause the canvas's content to be resized on // the page. Go back to the Canvas to figure out the correct // width and height to draw. CGRect rect = CGRectMake(0, 0, canvasWidth, canvasHeight); // We want to completely overwrite the previous frame's // rendering results. CGContextSaveGState(context); CGContextSetBlendMode(context, kCGBlendModeCopy); CGContextSetInterpolationQuality(context, kCGInterpolationNone); CGContextDrawImage(context, rect, cgImage.get()); CGContextRestoreGState(context); } } // namespace WebCore #endif // ENABLE(3D_CANVAS)