/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef VideoLayerChromium_h #define VideoLayerChromium_h #if USE(ACCELERATED_COMPOSITING) #include "LayerChromium.h" #include "VideoFrameProvider.h" namespace WebCore { // A Layer that contains a Video element. class VideoLayerChromium : public LayerChromium { public: static PassRefPtr create(GraphicsLayerChromium* owner = 0, VideoFrameProvider* = 0); virtual ~VideoLayerChromium(); virtual void updateContents(); virtual bool drawsContent() { return true; } virtual void draw(); class SharedValues { public: explicit SharedValues(GraphicsContext3D*); ~SharedValues(); unsigned yuvShaderProgram() const { return m_yuvShaderProgram; } unsigned rgbaShaderProgram() const { return m_rgbaShaderProgram; } int yuvShaderMatrixLocation() const { return m_yuvShaderMatrixLocation; } int rgbaShaderMatrixLocation() const { return m_rgbaShaderMatrixLocation; } int yuvWidthScaleFactorLocation() const { return m_yuvWidthScaleFactorLocation; } int rgbaWidthScaleFactorLocation() const { return m_rgbaWidthScaleFactorLocation; } int yTextureLocation() const { return m_yTextureLocation; } int uTextureLocation() const { return m_uTextureLocation; } int vTextureLocation() const { return m_vTextureLocation; } int yuvAlphaLocation() const { return m_yuvAlphaLocation; } int rgbaAlphaLocation() const { return m_rgbaAlphaLocation; } int rgbaTextureLocation() const { return m_rgbaTextureLocation; } int ccMatrixLocation() const { return m_ccMatrixLocation; } bool initialized() const { return m_initialized; }; private: GraphicsContext3D* m_context; unsigned m_yuvShaderProgram; unsigned m_rgbaShaderProgram; int m_yuvShaderMatrixLocation; int m_yuvWidthScaleFactorLocation; int m_rgbaShaderMatrixLocation; int m_rgbaWidthScaleFactorLocation; int m_ccMatrixLocation; int m_yTextureLocation; int m_uTextureLocation; int m_vTextureLocation; int m_rgbaTextureLocation; int m_yuvAlphaLocation; int m_rgbaAlphaLocation; bool m_initialized; }; private: VideoLayerChromium(GraphicsLayerChromium* owner, VideoFrameProvider*); static unsigned determineTextureFormat(VideoFrameChromium*); bool allocateTexturesIfNeeded(GraphicsContext3D*, VideoFrameChromium*, unsigned textureFormat); void updateYUVContents(GraphicsContext3D*, const VideoFrameChromium*); void updateRGBAContents(GraphicsContext3D*, const VideoFrameChromium*); void allocateTexture(GraphicsContext3D*, unsigned textureId, const IntSize& dimensions, unsigned textureFormat); void updateTexture(GraphicsContext3D*, unsigned textureId, const IntSize& dimensions, unsigned textureFormat, const void* data); void drawYUV(const SharedValues*); void drawRGBA(const SharedValues*); static const float yuv2RGB[9]; bool m_skipsDraw; VideoFrameChromium::Format m_frameFormat; OwnPtr m_provider; unsigned m_textures[3]; IntSize m_textureSizes[3]; IntSize m_frameSizes[3]; }; } #endif // USE(ACCELERATED_COMPOSITING) #endif