/* * Copyright (C) 2008 Alex Mathews * Copyright (C) 2009 Dirk Schulze * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef FilterEffect_h #define FilterEffect_h #if ENABLE(FILTERS) #include "Filter.h" #include "FloatRect.h" #include "GraphicsContext.h" #include "ImageBuffer.h" #include "RenderTreeAsText.h" #include "TextStream.h" #include #include #include #include namespace WebCore { typedef Vector > FilterEffectVector; class FilterEffect : public RefCounted { public: virtual ~FilterEffect(); // The result is bounded to the size of the filter primitive to save resources. ImageBuffer* resultImage() const { return m_effectBuffer.get(); } void setEffectBuffer(PassOwnPtr effectBuffer) { m_effectBuffer = effectBuffer; } // Creates the ImageBuffer for the current filter primitive result in the size of the // repaintRect. Gives back the GraphicsContext of the own ImageBuffer. GraphicsContext* getEffectContext(); FilterEffectVector& inputEffects() { return m_inputEffects; } FilterEffect* inputEffect(unsigned) const; unsigned numberOfEffectInputs() const { return m_inputEffects.size(); } FloatRect calculateDrawingRect(const FloatRect&) const; IntRect calculateDrawingIntRect(const FloatRect&) const; // Solid black image with different alpha values. bool isAlphaImage() const { return m_alphaImage; } void setIsAlphaImage(bool alphaImage) { m_alphaImage = alphaImage; } FloatRect repaintRectInLocalCoordinates() const { return m_repaintRectInLocalCoordinates; } void setRepaintRectInLocalCoordinates(const FloatRect& repaintRectInLocalCoordinates) { m_repaintRectInLocalCoordinates = repaintRectInLocalCoordinates; } virtual void apply(Filter*) = 0; virtual void dump() = 0; virtual bool isSourceInput() const { return false; } virtual TextStream& externalRepresentation(TextStream&, int indention = 0) const; public: // The following functions are SVG specific and will move to RenderSVGResourceFilterPrimitive. // See bug https://bugs.webkit.org/show_bug.cgi?id=45614. bool hasX() const { return m_hasX; } void setHasX(bool value) { m_hasX = value; } bool hasY() const { return m_hasY; } void setHasY(bool value) { m_hasY = value; } bool hasWidth() const { return m_hasWidth; } void setHasWidth(bool value) { m_hasWidth = value; } bool hasHeight() const { return m_hasHeight; } void setHasHeight(bool value) { m_hasHeight = value; } // FIXME: Pseudo primitives like SourceGraphic and SourceAlpha as well as FETile still need special handling. virtual FloatRect determineFilterPrimitiveSubregion(Filter*); FloatRect filterPrimitiveSubregion() const { return m_filterPrimitiveSubregion; } void setFilterPrimitiveSubregion(const FloatRect& filterPrimitiveSubregion) { m_filterPrimitiveSubregion = filterPrimitiveSubregion; } FloatRect effectBoundaries() const { return m_effectBoundaries; } void setEffectBoundaries(const FloatRect& effectBoundaries) { m_effectBoundaries = effectBoundaries; } protected: FilterEffect(); private: OwnPtr m_effectBuffer; FilterEffectVector m_inputEffects; bool m_alphaImage; // FIXME: Should be the paint region of the filter primitive, instead of the scaled subregion on use of filterRes. FloatRect m_repaintRectInLocalCoordinates; private: // The following member variables are SVG specific and will move to RenderSVGResourceFilterPrimitive. // See bug https://bugs.webkit.org/show_bug.cgi?id=45614. // The subregion of a filter primitive according to the SVG Filter specification in local coordinates. // This is SVG specific and needs to move to RenderSVGResourceFilterPrimitive. FloatRect m_filterPrimitiveSubregion; // x, y, width and height of the actual SVGFE*Element. Is needed to determine the subregion of the // filter primitive on a later step. FloatRect m_effectBoundaries; bool m_hasX; bool m_hasY; bool m_hasWidth; bool m_hasHeight; }; } // namespace WebCore #endif // ENABLE(FILTERS) #endif // FilterEffect_h