/* * Copyright (c) 2010, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DrawingBuffer_h #define DrawingBuffer_h #include "GraphicsLayer.h" #include "IntSize.h" #include #include #include namespace WebCore { class SharedGraphicsContext3D; struct DrawingBufferInternal; // Manages a rendering target (framebuffer + attachment) for a canvas. Can publish its rendering // results to a PlatformLayer for compositing. class DrawingBuffer : public Noncopyable { public: static PassOwnPtr create(SharedGraphicsContext3D*, const IntSize&); ~DrawingBuffer(); void reset(const IntSize&); void bind(); IntSize size() const { return m_size; } #if USE(ACCELERATED_COMPOSITING) PlatformLayer* platformLayer(); void publishToPlatformLayer(); #endif unsigned getRenderingResultsAsTexture(); class WillPublishCallback : public Noncopyable { public: virtual void willPublish() = 0; }; void setWillPublishCallback(PassOwnPtr); private: DrawingBuffer(SharedGraphicsContext3D*, const IntSize&, unsigned framebuffer); SharedGraphicsContext3D* m_context; IntSize m_size; unsigned m_framebuffer; OwnPtr m_callback; OwnPtr m_internal; }; } // namespace WebCore #endif // DrawingBuffer_h