/* * Copyright (C) 2006 Dirk Mueller * Copyright (C) 2006 Zack Rusin * Copyright (C) 2006 Simon Hausmann * Copyright (C) 2007 Ryan Leavengood * Copyright (C) 2008 Andrea Anzani * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Image.h" #include "BitmapImage.h" #include "FloatRect.h" #include "GraphicsContext.h" #include "NotImplemented.h" #include "PlatformString.h" #include #include #include // This function loads resources from WebKit Vector loadResourceIntoArray(const char*); namespace WebCore { bool FrameData::clear(bool clearMetadata) { if (clearMetadata) m_haveMetadata = false; if (m_frame) { delete m_frame; m_frame = 0; m_duration = 0.0f; m_hasAlpha = true; return true; } return false; } WTF::PassRefPtr Image::loadPlatformResource(const char* name) { Vector array = loadResourceIntoArray(name); WTF::PassRefPtr image = BitmapImage::create(); RefPtr buffer = SharedBuffer::create(array.data(), array.size()); image->setData(buffer, true); return image; } void BitmapImage::initPlatformData() { } void BitmapImage::invalidatePlatformData() { } // Drawing Routines void BitmapImage::draw(GraphicsContext* ctxt, const FloatRect& dst, const FloatRect& src, ColorSpace styleColorSpace, CompositeOperator op) { startAnimation(); BBitmap* image = nativeImageForCurrentFrame(); if (!image || !image->IsValid()) // If the image hasn't fully loaded. return; if (mayFillWithSolidColor()) { fillWithSolidColor(ctxt, dst, solidColor(), styleColorSpace, op); return; } ctxt->save(); ctxt->setCompositeOperation(op); BRect srcRect(src); BRect dstRect(dst); // Test using example site at // http://www.meyerweb.com/eric/css/edge/complexspiral/demo.html ctxt->platformContext()->SetDrawingMode(B_OP_ALPHA); ctxt->platformContext()->DrawBitmap(image, srcRect & image->Bounds(), dstRect); ctxt->restore(); } void Image::drawPattern(GraphicsContext* context, const FloatRect& tileRect, const TransformationMatrix& patternTransform, const FloatPoint& srcPoint, ColorSpace, CompositeOperator op, const FloatRect& dstRect) { // FIXME: finish this to support also phased position (srcPoint) startAnimation(); BBitmap* image = nativeImageForCurrentFrame(); if (!image || !image->IsValid()) // If the image hasn't fully loaded. return; float currentW = 0; float currentH = 0; context->save(); context->platformContext()->SetDrawingMode(B_OP_ALPHA); context->clip(enclosingIntRect(dstRect)); while (currentW < dstRect.width()) { while (currentH < dstRect.height()) { context->platformContext()->DrawBitmap(image, BPoint(dstRect.x() + currentW, dstRect.y() + currentH)); currentH += tileRect.height(); } currentW += tileRect.width(); currentH = 0; } context->restore(); } void BitmapImage::checkForSolidColor() { // FIXME: need to check the RGBA32 buffer to see if it is 1x1. m_isSolidColor = false; m_checkedForSolidColor = true; } BBitmap* BitmapImage::getBBitmap() const { return const_cast(this)->frameAtIndex(0); } } // namespace WebCore