/* * Copyright (c) 2006,2007,2008, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // All of the functions in this file should move to new homes and this file should be deleted. #ifndef SkiaUtils_h #define SkiaUtils_h #include #include "GraphicsContext.h" #include "SkPath.h" #include "SkXfermode.h" class SkCanvas; class SkRegion; namespace WebCore { SkXfermode::Mode WebCoreCompositeToSkiaComposite(CompositeOperator); // move this guy into SkColor.h SkColor SkPMColorToColor(SkPMColor); // This should be an operator on Color Color SkPMColorToWebCoreColor(SkPMColor); // Skia has problems when passed infinite, etc floats, filter them to 0. inline SkScalar WebCoreFloatToSkScalar(float f) { return SkFloatToScalar(isfinite(f) ? f : 0); } inline SkScalar WebCoreDoubleToSkScalar(double d) { return SkDoubleToScalar(isfinite(d) ? d : 0); } // Computes the smallest rectangle that, which when drawn to the given canvas, // will cover the same area as the source rectangle. It will clip to the canvas' // clip, doing the necessary coordinate transforms. // // srcRect and destRect can be the same. void ClipRectToCanvas(const SkCanvas&, const SkRect& srcRect, SkRect* destRect); // Determine if a given WebKit point is contained in a path bool SkPathContainsPoint(SkPath*, const FloatPoint&, SkPath::FillType); // Returns a statically allocated 1x1 GraphicsContext intended for temporary // operations. Please save() the state and restore() it when you're done with // the context. GraphicsContext* scratchContext(); } // namespace WebCore #endif // SkiaUtils_h