/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * (C) 2000 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RotateTransformOperation_h #define RotateTransformOperation_h #include "TransformOperation.h" namespace WebCore { class RotateTransformOperation : public TransformOperation { public: static PassRefPtr create(double angle, OperationType type) { return adoptRef(new RotateTransformOperation(0, 0, 1, angle, type)); } static PassRefPtr create(double x, double y, double z, double angle, OperationType type) { return adoptRef(new RotateTransformOperation(x, y, z, angle, type)); } double x() const { return m_x; } double y() const { return m_y; } double z() const { return m_z; } double angle() const { return m_angle; } private: virtual bool isIdentity() const { return m_angle == 0; } virtual OperationType getOperationType() const { return m_type; } virtual bool isSameType(const TransformOperation& o) const { return o.getOperationType() == m_type; } virtual bool operator==(const TransformOperation& o) const { if (!isSameType(o)) return false; const RotateTransformOperation* r = static_cast(&o); return m_x == r->m_x && m_y == r->m_y && m_z == r->m_z && m_angle == r->m_angle; } virtual bool apply(TransformationMatrix& transform, const IntSize& /*borderBoxSize*/) const { transform.rotate3d(m_x, m_y, m_z, m_angle); return false; } virtual PassRefPtr blend(const TransformOperation* from, double progress, bool blendToIdentity = false); RotateTransformOperation(double x, double y, double z, double angle, OperationType type) : m_x(x) , m_y(y) , m_z(z) , m_angle(angle) , m_type(type) { ASSERT(type == ROTATE_X || type == ROTATE_Y || type == ROTATE_Z || type == ROTATE_3D); } double m_x; double m_y; double m_z; double m_angle; OperationType m_type; }; } // namespace WebCore #endif // RotateTransformOperation_h