/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import "config.h" #import "ThemeMac.h" #import "BlockExceptions.h" #import "GraphicsContext.h" #import "LocalCurrentGraphicsContext.h" #import "ScrollView.h" #import "WebCoreSystemInterface.h" #include using namespace std; // FIXME: Default buttons really should be more like push buttons and not like buttons. namespace WebCore { enum { topMargin, rightMargin, bottomMargin, leftMargin }; Theme* platformTheme() { DEFINE_STATIC_LOCAL(ThemeMac, themeMac, ()); return &themeMac; } // Helper functions used by a bunch of different control parts. static NSControlSize controlSizeForFont(const Font& font) { int fontSize = font.pixelSize(); if (fontSize >= 16) return NSRegularControlSize; if (fontSize >= 11) return NSSmallControlSize; return NSMiniControlSize; } static LengthSize sizeFromFont(const Font& font, const LengthSize& zoomedSize, float zoomFactor, const IntSize* sizes) { IntSize controlSize = sizes[controlSizeForFont(font)]; if (zoomFactor != 1.0f) controlSize = IntSize(controlSize.width() * zoomFactor, controlSize.height() * zoomFactor); LengthSize result = zoomedSize; if (zoomedSize.width().isIntrinsicOrAuto() && controlSize.width() > 0) result.setWidth(Length(controlSize.width(), Fixed)); if (zoomedSize.height().isIntrinsicOrAuto() && controlSize.height() > 0) result.setHeight(Length(controlSize.height(), Fixed)); return result; } static void setControlSize(NSCell* cell, const IntSize* sizes, const IntSize& minZoomedSize, float zoomFactor) { NSControlSize size; if (minZoomedSize.width() >= static_cast(sizes[NSRegularControlSize].width() * zoomFactor) && minZoomedSize.height() >= static_cast(sizes[NSRegularControlSize].height() * zoomFactor)) size = NSRegularControlSize; else if (minZoomedSize.width() >= static_cast(sizes[NSSmallControlSize].width() * zoomFactor) && minZoomedSize.height() >= static_cast(sizes[NSSmallControlSize].height() * zoomFactor)) size = NSSmallControlSize; else size = NSMiniControlSize; if (size != [cell controlSize]) // Only update if we have to, since AppKit does work even if the size is the same. [cell setControlSize:size]; } static void updateStates(NSCell* cell, ControlStates states) { // Hover state is not supported by Aqua. // Pressed state bool oldPressed = [cell isHighlighted]; bool pressed = states & PressedState; if (pressed != oldPressed) [cell setHighlighted:pressed]; // Enabled state bool oldEnabled = [cell isEnabled]; bool enabled = states & EnabledState; if (enabled != oldEnabled) [cell setEnabled:enabled]; // Focused state bool oldFocused = [cell showsFirstResponder]; bool focused = states & FocusState; if (focused != oldFocused) [cell setShowsFirstResponder:focused]; // Checked and Indeterminate bool oldIndeterminate = [cell state] == NSMixedState; bool indeterminate = (states & IndeterminateState); bool checked = states & CheckedState; bool oldChecked = [cell state] == NSOnState; if (oldIndeterminate != indeterminate || checked != oldChecked) [cell setState:indeterminate ? NSMixedState : (checked ? NSOnState : NSOffState)]; // Window inactive state does not need to be checked explicitly, since we paint parented to // a view in a window whose key state can be detected. } static IntRect inflateRect(const IntRect& zoomedRect, const IntSize& zoomedSize, const int* margins, float zoomFactor) { // Only do the inflation if the available width/height are too small. Otherwise try to // fit the glow/check space into the available box's width/height. int widthDelta = zoomedRect.width() - (zoomedSize.width() + margins[leftMargin] * zoomFactor + margins[rightMargin] * zoomFactor); int heightDelta = zoomedRect.height() - (zoomedSize.height() + margins[topMargin] * zoomFactor + margins[bottomMargin] * zoomFactor); IntRect result(zoomedRect); if (widthDelta < 0) { result.setX(result.x() - margins[leftMargin] * zoomFactor); result.setWidth(result.width() - widthDelta); } if (heightDelta < 0) { result.setY(result.y() - margins[topMargin] * zoomFactor); result.setHeight(result.height() - heightDelta); } return result; } // Checkboxes static const IntSize* checkboxSizes() { static const IntSize sizes[3] = { IntSize(14, 14), IntSize(12, 12), IntSize(10, 10) }; return sizes; } static const int* checkboxMargins(NSControlSize controlSize) { static const int margins[3][4] = { { 3, 4, 4, 2 }, { 4, 3, 3, 3 }, { 4, 3, 3, 3 }, }; return margins[controlSize]; } static LengthSize checkboxSize(const Font& font, const LengthSize& zoomedSize, float zoomFactor) { // If the width and height are both specified, then we have nothing to do. if (!zoomedSize.width().isIntrinsicOrAuto() && !zoomedSize.height().isIntrinsicOrAuto()) return zoomedSize; // Use the font size to determine the intrinsic width of the control. return sizeFromFont(font, zoomedSize, zoomFactor, checkboxSizes()); } static NSButtonCell* checkbox(ControlStates states, const IntRect& zoomedRect, float zoomFactor) { static NSButtonCell* checkboxCell; if (!checkboxCell) { checkboxCell = [[NSButtonCell alloc] init]; [checkboxCell setButtonType:NSSwitchButton]; [checkboxCell setTitle:nil]; [checkboxCell setAllowsMixedState:YES]; [checkboxCell setFocusRingType:NSFocusRingTypeExterior]; } // Set the control size based off the rectangle we're painting into. setControlSize(checkboxCell, checkboxSizes(), zoomedRect.size(), zoomFactor); // Update the various states we respond to. updateStates(checkboxCell, states); return checkboxCell; } // FIXME: Share more code with radio buttons. static void paintCheckbox(ControlStates states, GraphicsContext* context, const IntRect& zoomedRect, float zoomFactor, ScrollView* scrollView) { BEGIN_BLOCK_OBJC_EXCEPTIONS // Determine the width and height needed for the control and prepare the cell for painting. NSButtonCell* checkboxCell = checkbox(states, zoomedRect, zoomFactor); context->save(); NSControlSize controlSize = [checkboxCell controlSize]; IntSize zoomedSize = checkboxSizes()[controlSize]; zoomedSize.setWidth(zoomedSize.width() * zoomFactor); zoomedSize.setHeight(zoomedSize.height() * zoomFactor); IntRect inflatedRect = inflateRect(zoomedRect, zoomedSize, checkboxMargins(controlSize), zoomFactor); if (zoomFactor != 1.0f) { inflatedRect.setWidth(inflatedRect.width() / zoomFactor); inflatedRect.setHeight(inflatedRect.height() / zoomFactor); context->translate(inflatedRect.x(), inflatedRect.y()); context->scale(FloatSize(zoomFactor, zoomFactor)); context->translate(-inflatedRect.x(), -inflatedRect.y()); } [checkboxCell drawWithFrame:NSRect(inflatedRect) inView:scrollView->documentView()]; [checkboxCell setControlView:nil]; context->restore(); END_BLOCK_OBJC_EXCEPTIONS } // Radio Buttons static const IntSize* radioSizes() { static const IntSize sizes[3] = { IntSize(14, 15), IntSize(12, 13), IntSize(10, 10) }; return sizes; } static const int* radioMargins(NSControlSize controlSize) { static const int margins[3][4] = { { 2, 2, 4, 2 }, { 3, 2, 3, 2 }, { 1, 0, 2, 0 }, }; return margins[controlSize]; } static LengthSize radioSize(const Font& font, const LengthSize& zoomedSize, float zoomFactor) { // If the width and height are both specified, then we have nothing to do. if (!zoomedSize.width().isIntrinsicOrAuto() && !zoomedSize.height().isIntrinsicOrAuto()) return zoomedSize; // Use the font size to determine the intrinsic width of the control. return sizeFromFont(font, zoomedSize, zoomFactor, radioSizes()); } static NSButtonCell* radio(ControlStates states, const IntRect& zoomedRect, float zoomFactor) { static NSButtonCell* radioCell; if (!radioCell) { radioCell = [[NSButtonCell alloc] init]; [radioCell setButtonType:NSRadioButton]; [radioCell setTitle:nil]; [radioCell setFocusRingType:NSFocusRingTypeExterior]; } // Set the control size based off the rectangle we're painting into. setControlSize(radioCell, radioSizes(), zoomedRect.size(), zoomFactor); // Update the various states we respond to. updateStates(radioCell, states); return radioCell; } static void paintRadio(ControlStates states, GraphicsContext* context, const IntRect& zoomedRect, float zoomFactor, ScrollView* scrollView) { // Determine the width and height needed for the control and prepare the cell for painting. NSButtonCell* radioCell = radio(states, zoomedRect, zoomFactor); context->save(); NSControlSize controlSize = [radioCell controlSize]; IntSize zoomedSize = radioSizes()[controlSize]; zoomedSize.setWidth(zoomedSize.width() * zoomFactor); zoomedSize.setHeight(zoomedSize.height() * zoomFactor); IntRect inflatedRect = inflateRect(zoomedRect, zoomedSize, radioMargins(controlSize), zoomFactor); if (zoomFactor != 1.0f) { inflatedRect.setWidth(inflatedRect.width() / zoomFactor); inflatedRect.setHeight(inflatedRect.height() / zoomFactor); context->translate(inflatedRect.x(), inflatedRect.y()); context->scale(FloatSize(zoomFactor, zoomFactor)); context->translate(-inflatedRect.x(), -inflatedRect.y()); } BEGIN_BLOCK_OBJC_EXCEPTIONS [radioCell drawWithFrame:NSRect(inflatedRect) inView:scrollView->documentView()]; [radioCell setControlView:nil]; END_BLOCK_OBJC_EXCEPTIONS context->restore(); } // Buttons // Buttons really only constrain height. They respect width. static const IntSize* buttonSizes() { static const IntSize sizes[3] = { IntSize(0, 21), IntSize(0, 18), IntSize(0, 15) }; return sizes; } #if ENABLE(DATALIST) static const IntSize* listButtonSizes() { static const IntSize sizes[3] = { IntSize(21, 21), IntSize(19, 18), IntSize(17, 16) }; return sizes; } #endif static const int* buttonMargins(NSControlSize controlSize) { static const int margins[3][4] = { { 4, 6, 7, 6 }, { 4, 5, 6, 5 }, { 0, 1, 1, 1 }, }; return margins[controlSize]; } static NSButtonCell* button(ControlPart part, ControlStates states, const IntRect& zoomedRect, float zoomFactor) { static NSButtonCell *buttonCell; static bool defaultButton; if (!buttonCell) { buttonCell = [[NSButtonCell alloc] init]; [buttonCell setTitle:nil]; [buttonCell setButtonType:NSMomentaryPushInButton]; } // Set the control size based off the rectangle we're painting into. const IntSize* sizes = buttonSizes(); #if ENABLE(DATALIST) if (part == ListButtonPart) { [buttonCell setBezelStyle:NSRoundedDisclosureBezelStyle]; sizes = listButtonSizes(); } else #endif if (part == SquareButtonPart || zoomedRect.height() > buttonSizes()[NSRegularControlSize].height() * zoomFactor) { // Use the square button if ([buttonCell bezelStyle] != NSShadowlessSquareBezelStyle) [buttonCell setBezelStyle:NSShadowlessSquareBezelStyle]; } else if ([buttonCell bezelStyle] != NSRoundedBezelStyle) [buttonCell setBezelStyle:NSRoundedBezelStyle]; setControlSize(buttonCell, buttonSizes(), zoomedRect.size(), zoomFactor); if (defaultButton != (states & DefaultState)) { defaultButton = !defaultButton; [buttonCell setKeyEquivalent:(defaultButton ? @"\r" : @"")]; } // Update the various states we respond to. updateStates(buttonCell, states); return buttonCell; } static void paintButton(ControlPart part, ControlStates states, GraphicsContext* context, const IntRect& zoomedRect, float zoomFactor, ScrollView* scrollView) { BEGIN_BLOCK_OBJC_EXCEPTIONS // Determine the width and height needed for the control and prepare the cell for painting. NSButtonCell *buttonCell = button(part, states, zoomedRect, zoomFactor); LocalCurrentGraphicsContext localContext(context); NSControlSize controlSize = [buttonCell controlSize]; #if ENABLE(DATALIST) IntSize zoomedSize = (part == ListButtonPart ? listButtonSizes() : buttonSizes())[controlSize]; #else IntSize zoomedSize = buttonSizes()[controlSize]; #endif zoomedSize.setWidth(zoomedRect.width()); // Buttons don't ever constrain width, so the zoomed width can just be honored. zoomedSize.setHeight(zoomedSize.height() * zoomFactor); IntRect inflatedRect = zoomedRect; if ([buttonCell bezelStyle] == NSRoundedBezelStyle) { // Center the button within the available space. if (inflatedRect.height() > zoomedSize.height()) { inflatedRect.setY(inflatedRect.y() + (inflatedRect.height() - zoomedSize.height()) / 2); inflatedRect.setHeight(zoomedSize.height()); } // Now inflate it to account for the shadow. inflatedRect = inflateRect(inflatedRect, zoomedSize, buttonMargins(controlSize), zoomFactor); if (zoomFactor != 1.0f) { inflatedRect.setWidth(inflatedRect.width() / zoomFactor); inflatedRect.setHeight(inflatedRect.height() / zoomFactor); context->translate(inflatedRect.x(), inflatedRect.y()); context->scale(FloatSize(zoomFactor, zoomFactor)); context->translate(-inflatedRect.x(), -inflatedRect.y()); } } NSView *view = scrollView->documentView(); NSWindow *window = [view window]; NSButtonCell *previousDefaultButtonCell = [window defaultButtonCell]; if ((states & DefaultState) && [window isKeyWindow]) { [window setDefaultButtonCell:buttonCell]; wkAdvanceDefaultButtonPulseAnimation(buttonCell); } else if ([previousDefaultButtonCell isEqual:buttonCell]) [window setDefaultButtonCell:nil]; [buttonCell drawWithFrame:NSRect(inflatedRect) inView:view]; [buttonCell setControlView:nil]; if (![previousDefaultButtonCell isEqual:buttonCell]) [window setDefaultButtonCell:previousDefaultButtonCell]; END_BLOCK_OBJC_EXCEPTIONS } // Theme overrides int ThemeMac::baselinePositionAdjustment(ControlPart part) const { if (part == CheckboxPart || part == RadioPart) return -2; return Theme::baselinePositionAdjustment(part); } FontDescription ThemeMac::controlFont(ControlPart part, const Font& font, float zoomFactor) const { switch (part) { case PushButtonPart: { FontDescription fontDescription; fontDescription.setIsAbsoluteSize(true); fontDescription.setGenericFamily(FontDescription::SerifFamily); NSFont* nsFont = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:controlSizeForFont(font)]]; fontDescription.firstFamily().setFamily([nsFont familyName]); fontDescription.setComputedSize([nsFont pointSize] * zoomFactor); fontDescription.setSpecifiedSize([nsFont pointSize] * zoomFactor); return fontDescription; } default: return Theme::controlFont(part, font, zoomFactor); } } LengthSize ThemeMac::controlSize(ControlPart part, const Font& font, const LengthSize& zoomedSize, float zoomFactor) const { switch (part) { case CheckboxPart: return checkboxSize(font, zoomedSize, zoomFactor); case RadioPart: return radioSize(font, zoomedSize, zoomFactor); case PushButtonPart: // Height is reset to auto so that specified heights can be ignored. return sizeFromFont(font, LengthSize(zoomedSize.width(), Length()), zoomFactor, buttonSizes()); #if ENABLE(DATALIST) case ListButtonPart: return sizeFromFont(font, LengthSize(zoomedSize.width(), Length()), zoomFactor, listButtonSizes()); #endif default: return zoomedSize; } } LengthSize ThemeMac::minimumControlSize(ControlPart part, const Font& font, float zoomFactor) const { switch (part) { case SquareButtonPart: case DefaultButtonPart: case ButtonPart: case ListButtonPart: return LengthSize(Length(0, Fixed), Length(static_cast(15 * zoomFactor), Fixed)); default: return Theme::minimumControlSize(part, font, zoomFactor); } } LengthBox ThemeMac::controlBorder(ControlPart part, const Font& font, const LengthBox& zoomedBox, float zoomFactor) const { switch (part) { case SquareButtonPart: case DefaultButtonPart: case ButtonPart: case ListButtonPart: return LengthBox(0, zoomedBox.right().value(), 0, zoomedBox.left().value()); default: return Theme::controlBorder(part, font, zoomedBox, zoomFactor); } } LengthBox ThemeMac::controlPadding(ControlPart part, const Font& font, const LengthBox& zoomedBox, float zoomFactor) const { switch (part) { case PushButtonPart: { // Just use 8px. AppKit wants to use 11px for mini buttons, but that padding is just too large // for real-world Web sites (creating a huge necessary minimum width for buttons whose space is // by definition constrained, since we select mini only for small cramped environments. // This also guarantees the HTML