/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef NetworkStateNotifier_h #define NetworkStateNotifier_h #if PLATFORM(MAC) #include #include "Timer.h" typedef const struct __CFArray * CFArrayRef; typedef const struct __SCDynamicStore * SCDynamicStoreRef; #elif PLATFORM(CHROMIUM) #include "NetworkStateNotifierPrivate.h" #elif PLATFORM(WIN) #include #endif namespace WebCore { class NetworkStateNotifier { public: NetworkStateNotifier(); void setNetworkStateChangedFunction(void (*)()); bool onLine() const { return m_isOnLine; } private: bool m_isOnLine; void (*m_networkStateChangedFunction)(); void updateState(); #if PLATFORM(MAC) void networkStateChangeTimerFired(Timer*); static void dynamicStoreCallback(SCDynamicStoreRef, CFArrayRef changedKeys, void *info); RetainPtr m_store; Timer m_networkStateChangeTimer; #elif PLATFORM(WIN) static void CALLBACK addrChangeCallback(void*, BOOLEAN timedOut); static void callAddressChanged(void*); void addressChanged(); void registerForAddressChange(); HANDLE m_waitHandle; OVERLAPPED m_overlapped; #elif PLATFORM(ANDROID) public: void networkStateChange(bool online); #elif PLATFORM(CHROMIUM) NetworkStateNotifierPrivate p; #endif }; #if !PLATFORM(MAC) && !PLATFORM(WIN) && !PLATFORM(CHROMIUM) inline NetworkStateNotifier::NetworkStateNotifier() : m_isOnLine(true) , m_networkStateChangedFunction(0) { } inline void NetworkStateNotifier::updateState() { } #endif NetworkStateNotifier& networkStateNotifier(); }; #endif // NetworkStateNotifier_h