/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * Copyright (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderReplaced.h" #include "GraphicsContext.h" #include "RenderBlock.h" #include "RenderLayer.h" #include "RenderTheme.h" #include "RenderView.h" #include "VisiblePosition.h" using namespace std; namespace WebCore { const int cDefaultWidth = 300; const int cDefaultHeight = 150; RenderReplaced::RenderReplaced(Node* node) : RenderBox(node) , m_intrinsicSize(cDefaultWidth, cDefaultHeight) { setReplaced(true); } RenderReplaced::RenderReplaced(Node* node, const IntSize& intrinsicSize) : RenderBox(node) , m_intrinsicSize(intrinsicSize) { setReplaced(true); } RenderReplaced::~RenderReplaced() { } void RenderReplaced::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) { RenderBox::styleDidChange(diff, oldStyle); bool hadStyle = (oldStyle != 0); float oldZoom = hadStyle ? oldStyle->effectiveZoom() : RenderStyle::initialZoom(); if (style() && style()->effectiveZoom() != oldZoom) intrinsicSizeChanged(); } void RenderReplaced::layout() { ASSERT(needsLayout()); LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); setHeight(minimumReplacedHeight()); calcWidth(); calcHeight(); m_overflow.clear(); addShadowOverflow(); repainter.repaintAfterLayout(); setNeedsLayout(false); } void RenderReplaced::intrinsicSizeChanged() { int scaledWidth = static_cast(cDefaultWidth * style()->effectiveZoom()); int scaledHeight = static_cast(cDefaultHeight * style()->effectiveZoom()); m_intrinsicSize = IntSize(scaledWidth, scaledHeight); setNeedsLayoutAndPrefWidthsRecalc(); } void RenderReplaced::paint(PaintInfo& paintInfo, int tx, int ty) { if (!shouldPaint(paintInfo, tx, ty)) return; tx += x(); ty += y(); if (hasBoxDecorations() && (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection)) paintBoxDecorations(paintInfo, tx, ty); if (paintInfo.phase == PaintPhaseMask) { paintMask(paintInfo, tx, ty); return; } if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth()) paintOutline(paintInfo.context, tx, ty, width(), height(), style()); if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection) return; if (!shouldPaintWithinRoot(paintInfo)) return; bool drawSelectionTint = selectionState() != SelectionNone && !document()->printing(); if (paintInfo.phase == PaintPhaseSelection) { if (selectionState() == SelectionNone) return; drawSelectionTint = false; } bool completelyClippedOut = false; if (style()->hasBorderRadius()) { IntRect borderRect = IntRect(tx, ty, width(), height()); if (borderRect.isEmpty()) completelyClippedOut = true; else { // Push a clip if we have a border radius, since we want to round the foreground content that gets painted. paintInfo.context->save(); IntSize topLeft, topRight, bottomLeft, bottomRight; style()->getBorderRadiiForRect(borderRect, topLeft, topRight, bottomLeft, bottomRight); paintInfo.context->addRoundedRectClip(borderRect, topLeft, topRight, bottomLeft, bottomRight); } } if (!completelyClippedOut) { paintReplaced(paintInfo, tx, ty); if (style()->hasBorderRadius()) paintInfo.context->restore(); } // The selection tint never gets clipped by border-radius rounding, since we want it to run right up to the edges of // surrounding content. if (drawSelectionTint) { IntRect selectionPaintingRect = localSelectionRect(); selectionPaintingRect.move(tx, ty); paintInfo.context->fillRect(selectionPaintingRect, selectionBackgroundColor(), style()->colorSpace()); } } bool RenderReplaced::shouldPaint(PaintInfo& paintInfo, int& tx, int& ty) { if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseOutline && paintInfo.phase != PaintPhaseSelfOutline && paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseMask) return false; if (!shouldPaintWithinRoot(paintInfo)) return false; // if we're invisible or haven't received a layout yet, then just bail. if (style()->visibility() != VISIBLE) return false; int currentTX = tx + x(); int currentTY = ty + y(); // Early exit if the element touches the edges. int top = currentTY + topVisibleOverflow(); int bottom = currentTY + bottomVisibleOverflow(); if (isSelected() && m_inlineBoxWrapper) { int selTop = ty + m_inlineBoxWrapper->root()->selectionTop(); int selBottom = ty + selTop + m_inlineBoxWrapper->root()->selectionHeight(); top = min(selTop, top); bottom = max(selBottom, bottom); } int os = 2 * maximalOutlineSize(paintInfo.phase); if (currentTX + leftVisibleOverflow() >= paintInfo.rect.right() + os || currentTX + rightVisibleOverflow() <= paintInfo.rect.x() - os) return false; if (top >= paintInfo.rect.bottom() + os || bottom <= paintInfo.rect.y() - os) return false; return true; } void RenderReplaced::calcPrefWidths() { ASSERT(prefWidthsDirty()); int paddingAndBorders = paddingLeft() + paddingRight() + borderLeft() + borderRight(); int width = calcReplacedWidth(false) + paddingAndBorders; if (style()->maxWidth().isFixed() && style()->maxWidth().value() != undefinedLength) width = min(width, style()->maxWidth().value() + (style()->boxSizing() == CONTENT_BOX ? paddingAndBorders : 0)); if (style()->width().isPercent() || (style()->width().isAuto() && style()->height().isPercent())) { m_minPrefWidth = 0; m_maxPrefWidth = width; } else m_minPrefWidth = m_maxPrefWidth = width; setPrefWidthsDirty(false); } int RenderReplaced::lineHeight(bool, bool) const { return height() + marginTop() + marginBottom(); } int RenderReplaced::baselinePosition(bool, bool) const { return height() + marginTop() + marginBottom(); } unsigned RenderReplaced::caretMaxRenderedOffset() const { return 1; } VisiblePosition RenderReplaced::positionForPoint(const IntPoint& point) { InlineBox* box = inlineBoxWrapper(); if (!box) return createVisiblePosition(0, DOWNSTREAM); // FIXME: This code is buggy if the replaced element is relative positioned. RootInlineBox* root = box->root(); int top = root->lineTop(); int bottom = root->nextRootBox() ? root->nextRootBox()->lineTop() : root->lineBottom(); if (point.y() + y() < top) return createVisiblePosition(caretMinOffset(), DOWNSTREAM); // coordinates are above if (point.y() + y() >= bottom) return createVisiblePosition(caretMaxOffset(), DOWNSTREAM); // coordinates are below if (node()) { if (point.x() <= width() / 2) return createVisiblePosition(0, DOWNSTREAM); return createVisiblePosition(1, DOWNSTREAM); } return RenderBox::positionForPoint(point); } IntRect RenderReplaced::selectionRectForRepaint(RenderBoxModelObject* repaintContainer, bool clipToVisibleContent) { ASSERT(!needsLayout()); if (!isSelected()) return IntRect(); IntRect rect = localSelectionRect(); if (clipToVisibleContent) computeRectForRepaint(repaintContainer, rect); else rect = localToContainerQuad(FloatRect(rect), repaintContainer).enclosingBoundingBox(); return rect; } IntRect RenderReplaced::localSelectionRect(bool checkWhetherSelected) const { if (checkWhetherSelected && !isSelected()) return IntRect(); if (!m_inlineBoxWrapper) // We're a block-level replaced element. Just return our own dimensions. return IntRect(0, 0, width(), height()); RenderBlock* cb = containingBlock(); if (!cb) return IntRect(); RootInlineBox* root = m_inlineBoxWrapper->root(); return IntRect(0, root->selectionTop() - y(), width(), root->selectionHeight()); } void RenderReplaced::setSelectionState(SelectionState s) { RenderBox::setSelectionState(s); if (m_inlineBoxWrapper) { RootInlineBox* line = m_inlineBoxWrapper->root(); if (line) line->setHasSelectedChildren(isSelected()); } containingBlock()->setSelectionState(s); } bool RenderReplaced::isSelected() const { SelectionState s = selectionState(); if (s == SelectionNone) return false; if (s == SelectionInside) return true; int selectionStart, selectionEnd; selectionStartEnd(selectionStart, selectionEnd); if (s == SelectionStart) return selectionStart == 0; int end = node()->hasChildNodes() ? node()->childNodeCount() : 1; if (s == SelectionEnd) return selectionEnd == end; if (s == SelectionBoth) return selectionStart == 0 && selectionEnd == end; ASSERT(0); return false; } IntSize RenderReplaced::intrinsicSize() const { return m_intrinsicSize; } void RenderReplaced::setIntrinsicSize(const IntSize& size) { m_intrinsicSize = size; } IntRect RenderReplaced::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer) { if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent()) return IntRect(); // The selectionRect can project outside of the overflowRect, so take their union // for repainting to avoid selection painting glitches. IntRect r = unionRect(localSelectionRect(false), visibleOverflowRect()); RenderView* v = view(); if (v) { // FIXME: layoutDelta needs to be applied in parts before/after transforms and // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308 r.move(v->layoutDelta()); } if (style()) { if (style()->hasAppearance()) // The theme may wish to inflate the rect used when repainting. theme()->adjustRepaintRect(this, r); if (v) r.inflate(style()->outlineSize()); } computeRectForRepaint(repaintContainer, r); return r; } }