/* Copyright (C) 2006 Alexander Kellett Copyright (C) 2006 Apple Computer, Inc. Copyright (C) 2007 Nikolas Zimmermann Copyright (C) 2007, 2008, 2009 Rob Buis Copyright (C) 2009, Google, Inc. Copyright (C) 2009 Dirk Schulze Copyright (C) 2010 Patrick Gansterer This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "RenderSVGImage.h" #include "Attr.h" #include "FloatConversion.h" #include "FloatQuad.h" #include "GraphicsContext.h" #include "PointerEventsHitRules.h" #include "RenderImageResource.h" #include "RenderLayer.h" #include "RenderSVGResourceContainer.h" #include "RenderSVGResourceFilter.h" #include "SVGImageElement.h" #include "SVGLength.h" #include "SVGPreserveAspectRatio.h" #include "SVGRenderSupport.h" #include "SVGResources.h" namespace WebCore { RenderSVGImage::RenderSVGImage(SVGImageElement* impl) : RenderSVGModelObject(impl) , m_updateCachedRepaintRect(true) , m_needsTransformUpdate(true) , m_imageResource(RenderImageResource::create()) { m_imageResource->initialize(this); } RenderSVGImage::~RenderSVGImage() { m_imageResource->shutdown(); } void RenderSVGImage::layout() { ASSERT(needsLayout()); LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && selfNeedsLayout()); SVGImageElement* image = static_cast(node()); bool transformOrBoundariesUpdate = m_needsTransformUpdate || m_updateCachedRepaintRect; if (m_needsTransformUpdate) { m_localTransform = image->animatedLocalTransform(); m_needsTransformUpdate = false; } if (m_updateCachedRepaintRect) { m_repaintBoundingBox = m_objectBoundingBox; SVGRenderSupport::intersectRepaintRectWithResources(this, m_repaintBoundingBox); m_updateCachedRepaintRect = false; } // Invalidate all resources of this client if our layout changed. if (m_everHadLayout && selfNeedsLayout()) SVGResourcesCache::clientLayoutChanged(this); // If our bounds changed, notify the parents. if (transformOrBoundariesUpdate) RenderSVGModelObject::setNeedsBoundariesUpdate(); repainter.repaintAfterLayout(); setNeedsLayout(false); } void RenderSVGImage::updateFromElement() { SVGImageElement* image = static_cast(node()); FloatRect oldBoundaries = m_objectBoundingBox; m_objectBoundingBox = FloatRect(image->x().value(image), image->y().value(image), image->width().value(image), image->height().value(image)); if (m_objectBoundingBox != oldBoundaries) { m_updateCachedRepaintRect = true; setNeedsLayout(true); } RenderSVGModelObject::updateFromElement(); } void RenderSVGImage::paint(PaintInfo& paintInfo, int, int) { if (paintInfo.context->paintingDisabled() || style()->visibility() == HIDDEN || !m_imageResource->hasImage()) return; FloatRect boundingBox = repaintRectInLocalCoordinates(); if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(boundingBox, m_localTransform, paintInfo)) return; PaintInfo childPaintInfo(paintInfo); bool drawsOutline = style()->outlineWidth() && (childPaintInfo.phase == PaintPhaseOutline || childPaintInfo.phase == PaintPhaseSelfOutline); if (drawsOutline || childPaintInfo.phase == PaintPhaseForeground) { childPaintInfo.context->save(); childPaintInfo.applyTransform(m_localTransform); if (childPaintInfo.phase == PaintPhaseForeground) { PaintInfo savedInfo(childPaintInfo); if (SVGRenderSupport::prepareToRenderSVGContent(this, childPaintInfo)) { Image* image = m_imageResource->image(); FloatRect destRect = m_objectBoundingBox; FloatRect srcRect(0, 0, image->width(), image->height()); SVGImageElement* imageElement = static_cast(node()); if (imageElement->preserveAspectRatio().align() != SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_NONE) imageElement->preserveAspectRatio().transformRect(destRect, srcRect); childPaintInfo.context->drawImage(image, ColorSpaceDeviceRGB, destRect, srcRect); } SVGRenderSupport::finishRenderSVGContent(this, childPaintInfo, savedInfo.context); } if (drawsOutline) paintOutline(childPaintInfo.context, static_cast(boundingBox.x()), static_cast(boundingBox.y()), static_cast(boundingBox.width()), static_cast(boundingBox.height())); childPaintInfo.context->restore(); } } bool RenderSVGImage::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) { // We only draw in the forground phase, so we only hit-test then. if (hitTestAction != HitTestForeground) return false; PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_IMAGE_HITTESTING, request, style()->pointerEvents()); bool isVisible = (style()->visibility() == VISIBLE); if (isVisible || !hitRules.requireVisible) { FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent); if (!SVGRenderSupport::pointInClippingArea(this, localPoint)) return false; if (hitRules.canHitFill) { if (m_objectBoundingBox.contains(localPoint)) { updateHitTestResult(result, roundedIntPoint(localPoint)); return true; } } } return false; } void RenderSVGImage::imageChanged(WrappedImagePtr, const IntRect*) { // The image resource defaults to nullImage until the resource arrives. // This empty image may be cached by SVG resources which must be invalidated. if (SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(this)) resources->removeClientFromCache(this); // Eventually notify parent resources, that we've changed. RenderSVGResource::markForLayoutAndParentResourceInvalidation(this, false); repaint(); } void RenderSVGImage::addFocusRingRects(Vector& rects, int, int) { // this is called from paint() after the localTransform has already been applied IntRect contentRect = enclosingIntRect(repaintRectInLocalCoordinates()); if (!contentRect.isEmpty()) rects.append(contentRect); } } // namespace WebCore #endif // ENABLE(SVG)