/* * This file is part of the WebKit project. * * Copyright (C) 2006 Oliver Hunt * (C) 2006 Apple Computer Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderSVGInline_h #define RenderSVGInline_h #if ENABLE(SVG) #include "RenderInline.h" namespace WebCore { class RenderSVGInline : public RenderInline { public: RenderSVGInline(Node*); virtual const char* renderName() const { return "RenderSVGInline"; } virtual bool requiresLayer() const { return false; } // These are shared between RenderSVGTSpan and RenderSVGTextPath virtual void absoluteRects(Vector& rects, int tx, int ty); virtual void absoluteQuads(Vector&); private: virtual InlineFlowBox* createInlineFlowBox(); }; } #endif // ENABLE(SVG) #endif // !RenderSVGTSpan_H