/* * This file is part of the WebKit project. * * Copyright (C) 2006 Oliver Hunt * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. * (C) 2008 Rob Buis * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderSVGInlineText_h #define RenderSVGInlineText_h #if ENABLE(SVG) #include "RenderText.h" namespace WebCore { class RenderSVGInlineText : public RenderText { public: RenderSVGInlineText(Node*, PassRefPtr); private: virtual const char* renderName() const { return "RenderSVGInlineText"; } virtual void styleDidChange(StyleDifference, const RenderStyle*); // FIXME: We need objectBoundingBox for DRT results and filters at the moment. // This should be fixed to give back the objectBoundingBox of the text root. virtual FloatRect objectBoundingBox() const { return FloatRect(); } virtual void absoluteRects(Vector& rects, int tx, int ty); virtual void absoluteQuads(Vector&); virtual bool requiresLayer() const { return false; } virtual IntRect selectionRectForRepaint(RenderBoxModelObject* repaintContainer, bool clipToVisibleContent = true); virtual bool isSVGText() const { return true; } virtual IntRect localCaretRect(InlineBox*, int caretOffset, int* extraWidthToEndOfLine = 0); virtual VisiblePosition positionForPoint(const IntPoint&); virtual void destroy(); virtual InlineTextBox* createTextBox(); IntRect computeRepaintRectForRange(RenderBoxModelObject* repaintContainer, int startPos, int endPos); FloatQuad computeRepaintQuadForRange(RenderBoxModelObject* repaintContainer, int startPos, int endPos); }; } #endif // ENABLE(SVG) #endif // !RenderSVGInlineText_h